Add IsBackToBody() function which checks also the rotation, not only the distance in the space.
In this way, if we enable noclip and we just change the rotation (without changing position), we also have animation when we disable noclip. The animation resets the reality orientation to the one we had before enabling noclip.
Add
IsBackToBody()
function which checks also the rotation, not only the distance in the space.In this way, if we enable noclip and we just change the rotation (without changing position), we also have animation when we disable noclip. The animation resets the reality orientation to the one we had before enabling noclip.