Closed spig95 closed 1 year ago
At the moment we must keep the same "reality" and "noclip" skybox materials for every area, as they are defined in the noclip options. We need to decentralize this setting and have a different one for each area...
At the moment we must keep the same "reality" and "noclip" skybox materials for every area, as they are defined in the noclip options. We need to decentralize this setting and have a different one for each area...