After PR#54 two new problems emerged:
-Consecutive jumps by holding space (even without holding it) sometimes ignore ground drag causing the player to jump higher randomly
-The -_slopeHit.normal (line 214) trick to fix side walking on slopes works only if such force is big enough to contrast the run push force (whenever directions are pressed)
After PR#54 two new problems emerged: -Consecutive jumps by holding space (even without holding it) sometimes ignore ground drag causing the player to jump higher randomly -The -_slopeHit.normal (line 214) trick to fix side walking on slopes works only if such force is big enough to contrast the run push force (whenever directions are pressed)