VEGO-Engine / Engine

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ProjectileComponent.cpp -> sound gets played in init() #40

Closed Nimac0 closed 5 months ago

Nimac0 commented 7 months ago

(maybe not bad idea so even entities not controlled by player can make sounds on certain actions) in general decide where to place this (full dev control or engine code?)

Nimac0 commented 5 months ago

Sound should be in keyboard controller