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Sound and Animation alternative to strings
#62
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Nimac0
opened
5 months ago
Nimac0
commented
5 months ago
currently both sound and animation gets loaded using a string passed as a parameter, try to rework it more elegantly i.e. using a hashmap to load the assets in (if it makes sense).
move sound implementation to chickengame
Nimac0
commented
1 month ago
Maybe extern Enum -> int as key in engine