The precedent for this is the old FSM floating visualisations which used useNeutralPaletteProps to override the color palette when the global overlay variable was disabled for the floating visualisation. The SAM logic won't be identical. We won't have claret coloured markers on the map when there's no overlay variable. So basically, no overlay means no colour at all.
The precedent for this is the old FSM floating visualisations which used
useNeutralPaletteProps
to override the color palette when the global overlay variable was disabled for the floating visualisation. The SAM logic won't be identical. We won't have claret coloured markers on the map when there's no overlay variable. So basically, no overlay means no colour at all.The color is #333