Closed hyc-yuchen closed 8 months ago
Hi
I would recommend checking out these instructions in the readme for this: Interfacing a Custom VIO
To quote from there,
For straightforward understanding which steps need to be taken to interface a VIO front-end with COVINS, we have defined the preprocessor macro COVINS_MOD in covins/covins_comm/include/covins/covins_base/typedefs_base.hpp. This macro indicates all modifications made to the original ORB-SLAM3 code in order to set up the communication with the server back-end.
So basically you can check our modified ORB_SLAM3 code for the macro COVINS_MOD and make similar changes to your ORB_SLAM3 version which supports GPU.
I hope this helps
How to change the slam3 version?
I need to use a version of slam3 that can run on a GPU, how can I change it?