Open TaylorMutch opened 7 years ago
A texture-based approach affords us two possible advantages, and also potentially poses a challenge.
Advantages:
ShaderProgram.create_from_legend(legend_instance)
, etc.)Disadvantages:
Exporter
for when a dataset has finished rendering all of it's tile meshes.Considerations:
Overall, #34 and/or #22 could benefit from delving into this. It would allow for users to have more flexibility in terms of how their visualization looks.
May be useful in solving rendering issues with #41.
Rendering dense datasets can run into video memory limitations. It may be useful to instead perform a texture-based approach to rendering out large datasets.