VITA-Group / LightGaussian

"LightGaussian: Unbounded 3D Gaussian Compression with 15x Reduction and 200+ FPS", Zhiwen Fan, Kevin Wang, Kairun Wen, Zehao Zhu, Dejia Xu, Zhangyang Wang
https://lightgaussian.github.io/
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Request an example #5

Closed ALI-P48 closed 6 months ago

ALI-P48 commented 6 months ago

Hi there, a newbie here.

I am so impressed with your excelent work.

I was wondering if i can get an example model which is compressed with your method so i can test it on Unity and see what FPS i can get with runtime unity render? That would be appreciated.

kairunwen commented 6 months ago

The point_cloud.ply in the link corresponds to the pruned_distilled_quantized.ply of the room scene. https://drive.google.com/drive/folders/1yJeVLQUjYR4cnROOCYuL3o4bXi9atrYH?usp=sharing

kairunwen commented 6 months ago

Please check out the readme for more details.