Closed lbussell closed 4 years ago
Requires implementing getPixelColorAt() in Spritesheet.tsx and finding some way to prevent trying to fill areas that aren't in the current sprite/aren't covered by a sprite.
getPixelColorAt()
Spritesheet.tsx
Requires implementing
getPixelColorAt()
inSpritesheet.tsx
and finding some way to prevent trying to fill areas that aren't in the current sprite/aren't covered by a sprite.