VPNLirvine / trEYEcopa

Code for eyetracking the TriCOPA videos
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New metric: Sliding window correlation #52

Open brandonhackney opened 3 months ago

brandonhackney commented 3 months ago

Gaze doesn't always fall exactly upon a character, but may still track its motion. (For example, if you had a bad drift correction, the exact position of your gaze would be off from what you "actually" did, but e.g. the derivative of your gaze vector would track character motion well). In order to combat this, we could develop a sliding-window correlation of gaze with each character's position: