When I hit them with full power(on desktop) it happens occasionally.
It seems to be happen just after they're falling into holes with high velocity.
It's just funny situation when it just run out of the table, but when it gets stuck in collider on table, it is visible to player, and greatly confuse which ball is 'real' or not.
I used 'VRCBCE Metal (Esnya)' prefab and only three things I modified on it are transparency of albedo, layers of camera(to avoid unwanted objects to interrupt game) and disabling log window.
When I hit them with full power(on desktop) it happens occasionally. It seems to be happen just after they're falling into holes with high velocity. It's just funny situation when it just run out of the table, but when it gets stuck in collider on table, it is visible to player, and greatly confuse which ball is 'real' or not.
I used 'VRCBCE Metal (Esnya)' prefab and only three things I modified on it are transparency of albedo, layers of camera(to avoid unwanted objects to interrupt game) and disabling log window.