VSZue / DonAINavigation

This plugin provides a 3D dynamic pathfinding system for use with Unreal Engine 4. It's primarly designed for Flying AI creatures based in dynamic or procedural worlds that need to solve complex pathfinding tasks.
MIT License
239 stars 113 forks source link

Update to UE4.25.4 #18

Open yhyu13 opened 3 years ago

yhyu13 commented 3 years ago

Hi, I've enjoyed your work but since you haven't kept it update to the latest, I decided to do it on my own.

There are a few really helpful guidance out there already: https://www.unrealengine.com/marketplace/en-US/product/don-s-3d-pathfinding-flying-ai/questions And https://forums.unrealengine.com/community/community-content-tools-and-tutorials/74866-don-s-3d-pathfinding-flying-ai-system-with-full-source?102933-DoN-s-3D-Pathfinding-Flying-AI-system-(with-full-source!)/=&q=4.24

Also, please upgrade your UE4.25 to at least 4.25.1 version because:

UE4.25.0 introduced an error in AI Blackboard component upon stopping the in-editor game mode: https://forums.unrealengine.com/development-discussion/blueprint-visual-scripting/5331-behavior-tree-gotchas That has been fixed later with a github commit: https://github.com/EpicGames/UnrealEngine/commit/d1de12ca8c5d44839a72a6328968deac06c92837 And the bug tracking: https://issues.unrealengine.com/issue/UE-92936

I managed to run your 4.15 sample project by replacing this update to date plugin.

Thank you!