VaanaCZ / LANVP

L.A. Noire - V Patch | A community-made open source patch for the 2011's video game L.A. Noire containing a set of fixes like an unlocked framerate or support for custom aspect ratios.
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Game crashes resulting in CLOCK_WATCHDOG_TIMEOUT BSOD #27

Closed TregglesDev closed 1 year ago

TregglesDev commented 1 year ago

Hey, love this mod, thank you so much for creating it! Been playing this game for years with crappy fixes and this is easily the best!

My system is stable without any overclocks (and even disabled XMP) and never bluescreens. When I add this mod to the game directory and run it, it usually runs flawlessly for a short while until it hitches and fully stops, while looping the last bit of audio (~0.2s of it) before finally crashing the entire PC with a CLOCK_WATCHDOG_TIMEOUT error.

I'm running a 12700k and a 3080 with up-to-date drivers. This error was occurring both with an old BIOS version and with an updated version.

As I say, my PC is perfectly stable and never crashes in games or anything. It is purely from this mod alone which consistently bluescreens the PC.

I've attempted turning on and off various things in the config (i.e. FOV changing, FPS locks, start logos disabled/enabled) and none of which helped.

Disabling XMP seemed to delay how long it took before the game crashed. With XMP enabled, it would run for maybe 5-10 minutes and then crash. Disabled, it ran for 20-30 minutes. But without fail, it would always crash.

Hope this is helpful. I am not sure where the logs are stored, but I'd be happy to post them if needed (if they're actually available).

Cheers!

TregglesDev commented 1 year ago

Update to this. I spent a fair amount of time messing around with drivers (of every type imaginable), none of it helped.

However, I needed to test Nvidia's low latency mode for a different purpose. I usually always have it on as it helps in a lot of the applications I use it for. However, I decided to disable it and try playing this mod.

Absolutely perfect, runs great, and no more blue screens even after hours of gameplay. VERY weird cause, but I suppose it makes sense in the end.

So yeah, TL;DR, disable Nvidia low latency if you are having this issue! EDIT: Something to consider is during my testing, I also changed the "Preferred refresh rate" (or similar) setting to "Highest available" instead of "Application-controlled", which likely could have also had a hand in fixing the issue.