Open DCxDemo opened 3 years ago
I'm already working on new shadow rendering alltogether. So I don't think fixing that buggy shadow is worth it.
As for why certein items can make shadow buggy, it's probably because those items are rendered before the shadow and some blendmode or zfunc may not have been restored correctly before shadow is rendering. Kinda similar to how when I first added envmap, sometimes skater got envmapped if last object rendered was envmapped.
There are several issues with skater casted shadow in the game.