Implement proper built-in widescreen, provide options for custom aspect ratios.
QScript menus are hardcoded for something like 640x448 ps2 screenbuffer, gotta find proper solution for GUI.
UI is shrinked in the middle of the screen instead of being attached to the edges (due to the stretching the original virtual 640x448 screen instead of a more elaborate fix).
some UI element quads have their vertex colors altered.
Implement proper built-in widescreen, provide options for custom aspect ratios. QScript menus are hardcoded for something like 640x448 ps2 screenbuffer, gotta find proper solution for GUI.
The question is, should we recommend ThirteenAG's fix for widescreen support? Recent repo owner reply implies that known bugs are not the priority and unlikely to be fixed. https://github.com/ThirteenAG/WidescreenFixesPack/issues/392
Known issues with widescreen fix: