Valcombird / TextAdventure

Random Text Adventure based game
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Issue: Can equip anything into any slot #30

Closed Valcombird closed 8 years ago

Valcombird commented 8 years ago

Currently you can equip anything into any slot.

Idea for fix: Make vector filled with the slot ID's of items When equipping look and see if that item is in that vector If it's not it will throw a sentence that it doesn't go in that slot then take you back These ID's will also be defined in a new class called Item which means every ItemHandler definition in every class will be renamed to something else

Valcombird commented 8 years ago

Fixed for the time being.

Did it differently then what was said.