ValenciaLim / pe

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Difficulty Level hard to identify high or low. #5

Open ValenciaLim opened 2 months ago

ValenciaLim commented 2 months ago

As each card is packed with information, it is difficult for user to identify the difficulty percentage an infer level of difficulty. Instead of using the same color, use red to indicate percentage that are considered high, yellow for moderate and green for low.

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nus-pe-bot commented 2 months ago

Team's Response

In UG, we give different priorities represented by different colors. At least for our team, reading the job difficulty numbers is not a difficult thing to do.

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Items for the Tester to Verify

:question: Issue response

Team chose [response.NotInScope]

Reason for disagreement: [replace this with your explanation]


## :question: Issue type Team chose [`type.FeatureFlaw`] Originally [`type.FunctionalityBug`] - [ ] I disagree **Reason for disagreement:** [replace this with your explanation]