ValhallaTeam / angleproject

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OpenGL ES 3.0 to D3D10.x wrapper #356

Closed GoogleCodeExporter closed 9 years ago

GoogleCodeExporter commented 9 years ago
Hi only expecting sometime webgl 2 will be based around opengl es 3.0 so only 
asking if angle will evolve to support this

Original issue reported on code.google.com by rtf...@gmail.com on 14 Aug 2012 at 5:40

GoogleCodeExporter commented 9 years ago
Questions like this are better asked on the google group.  Let's just say we 
are aware of plans for webgl 2.  A future version of ANGLE will be using D3D11 
and will be extendable to OpenGL ES 3.0.

Original comment by dan...@transgaming.com on 26 Oct 2012 at 7:45