Closed valkyrienyanko closed 2 years ago
Okay actually I see a problem, I create a new Callable with a target of Entity and methods that are not defined in Entity.
But it was working before?
Commented out "OnDashDurationDone?.Invoke" but that does not seem to effect gameplay at all so going to roll with these changes 781c0ac2a28d8f1ce271b7eecf9a4a58bbb09d34
I recently tried to convert to the new Callable used in Godot 4 Beta 4 (see https://github.com/Valks-Games/sankari/commit/fd78d2f96f91f60c2274d6d39ad509268e1ebe11)
But I ran into 2 errors when dashing in game. These methods are in
MovingEntityCommandDash.cs
inInitialize()
method. (see https://github.com/Valks-Games/sankari/blob/godot4beta4/Scripts/Entities/Commands/MovingEntityCommandDash.cs)What am I doing wrong here?