Open valkyrienyanko opened 1 year ago
Just looked into the ragdoll system https://docs.godotengine.org/en/stable/tutorials/physics/ragdoll_system.html
Didn't get good results. The zombie became 1000x bigger and started spassing out. I'm just going to forget about the ragdoll system.
Is this possible with Godot?
Also what about ragdoll physics on death? What do I do to get that working?