Valks-Games / zombies

I'm trying to make a non-profit open-source C# Godot Zombies game.
MIT License
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Weapon muzzle light flash appears farther away because it's rendered in gun camera #5

Closed valkyrienyanko closed 1 year ago

valkyrienyanko commented 1 year ago

Since the muzzle flash light location is rendered in the gun camera it does appear in the right location in the main camera viewing the real world. This is an undesired side effect of relying on the gun camera. Perhaps the gun camera / gun FOV should be scrapped and something else should be used instead.

More info will be put into this issue if someone DMs me over Discord about this. My Discord is valk#9904