Valks-Games / zombies

I'm trying to make a non-profit open-source C# Godot Zombies game.
MIT License
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Changing `z` value of gun rest position requires redoing the entire reload animation to be in the right `z` position #6

Closed valkyrienyanko closed 1 year ago

valkyrienyanko commented 1 year ago

https://user-images.githubusercontent.com/6277739/205466182-6eda2df7-8e61-4a0e-8e88-ddf23630337d.mp4

Notice how the weapon reload animation is further away from the player? The animation should start from where the gun rest position is but since the reload animation was made through the AnimationPlayer all the reload positions are hard coded and must be manually redone if the gun is moved.