ValksGodotTools / Template

Template to be used for all Godot 4 C# starting projects
MIT License
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Adding a new hotkey after the hotkeys have already been saved will cause input map not found #4

Closed valkyrienyanko closed 9 months ago

valkyrienyanko commented 1 year ago

The work-a-round to this is to navigate to appdata/roaming/godot and delete the hotkeys.tres file.

Code should check for new inputs and add them to the list of saved hotkeys. Then this will no longer happen.