ValkyrienSkies / Eureka

Basically Archimedes Ships, but with VS2 as the backend
Apache License 2.0
56 stars 33 forks source link

Create Superglue gets left behind #319

Open steve-the-player opened 6 months ago

steve-the-player commented 6 months ago

Mod Name

Create, Create interactive, VS: Eureka

This issue occurs when only Valkyrien Skies, addons, and the mod I have specified are installed and no other mods

Minecraft Version

1.19

Mod Loader

Fabric

Issue description

(It's 1.20.1 but that's not an option)

When used with Create: Interactive, trains can be derailed, and machines still work when on trains or contraptions. This includes ship helms. Once assembling the train into a ship, you can fly around with it. However, when you land on the train tracks, you cannot use a station to re-assemble the train without first re-gluing the entire train. This can be an incredible pain with detailed/complex trains. (Note: you have to derail the train, because train tracks are not in the default list of blocks to ignore. Otherwise it will try to take the entire train track with it, which can obviously cause major issues). You also have to hunt down where you derailed the original train and delete all the glue there. image image

Something similar happens when trying to use a minecart assembler. Either it leaves the superglue behind, or it freaks out trying to include the minecart assembler inside its own cart contraption, depending on the order you do it in.

Issue reproduction

Install Create, VS: Eureka, and Create: Interactive

build a simple train with balloon blocks, a ship helm, and train controls.

Derail train by driving off the end of the track

Use helm to assemble ship

Logs

No response

millennIumAMbiguity commented 6 months ago

https://www.valkyrienskies.org/clockwork

steve-the-player commented 6 months ago

I have clockwork. Sure, I could get a similar result to the flying trains using clockwork, but it’s a lot more finicky (requires rotational power and a lot more mental effort to pilot), and is a quite expensive late-game form of transport. I still can’t use it to make an easy, early-game flying minecart contraption. Having clockwork in my pack does not solve the underlying issue of Eureka ships leaving behind superglue, so I don’t feel this suggestion really contributed much