Open Fartmonger opened 1 year ago
it is probally that those mods dont know you are walking sounds should work, but it probally thinks you are in the air
yea that could possibly definitly be the problem
I think vanilla footstep sounds were broken in the 1.19/1.20 updates, because I don't use PF right now and it's eerily quiet as I walk about my ship.
Okay, they're broken in several ways. Footstep sounds don't play on VS ships, and if a VS ship is within a certain distance (Not render distance), footsteps from the normal world only play one sound, rather than randomly picking between the different ones it has. Very noticeable on Netherrack.
I wonder if that's related to the particle issue, where particles in the main world bug out in weird ways when a ship is loaded, but ones on the ship are fine?
vanilla footsteps sound work on airshhip (are really quiet inaudible and sound horrible) however mods like PresenceFootsteps (or immersive fx, or also probably dynamicsurroundings) which change footstep noises aswell as add loudness sliders don't work on assembled crafts. I think its probably because of how they make the sound or something like that.