ValorZard / Quad-Fighter-2

Open Source Rust Fighting Game with Rollback
Apache License 2.0
6 stars 0 forks source link

Turn this into an IKEMEN/MUGEN compatible engine? #5

Open ValorZard opened 3 years ago

ValorZard commented 3 years ago

Right now, i've got a super basic MVP done. We already have very basic platformer movement working, and the game can already do rollback. However, implementing animations and hitboxes are going to be a pain, since i would need to define every single frame of animation for the sprite it uses and the hitboxes that get spawned. So, here are my options.

This last option is super interesting, as while I'd sacrifice making a full on game with its own identity in exchange for making an engine, I would then gain the ability to run almost every single fighter made in that engine, which is almost 20 years worth of fighters. This would definetly require a different scope, but it might be worth it. Thoughts?