Closed maxcwbender closed 2 years ago
It seems like some of the options might be detailed here, but the interpretation of some of the values seems to be left to imagination: https://github.com/ValvePython/dota2/blob/ca75440adca20d852b9aec3917e4387466848d5b/protobufs/dota_gcmessages_common_match_management.proto#L193
Yes, options would be a dict
to fill in the options in this message https://github.com/ValvePython/dota2/blob/ca75440adca20d852b9aec3917e4387466848d5b/protobufs/dota_gcmessages_client_match_management.proto#L88-L132
These may be out of date since I haven't touched this package in a long time.
What should be the options to set? I don't know, you will have to use NetHook to see what the Dota 2 game.
Thank you!
Yes, options would be a
dict
to fill in the options in this messageThese may be out of date since I haven't touched this package in a long time.
What should be the options to set? I don't know, you will have to use NetHook to see what the Dota 2 game.
Hello, I have a number of questions. Please be understanding with me, I am new to programming. And I’ll probably say a lot of stupid things.
1) What is NetHook? 2) How to update Protobuffs? 3) How to get what can be specified in the message parameters in a get request? 3.1) In other words, how to find out what’s new, what new lines have appeared, how to find out?
Hello!
I'm a little confused on the creation of lobbies. I see that there is an optional dictionary input that could specify the lobby settings, but it isn't immediately obvious to me what the keys/values ought to be. Is there any resource I could track down that would specify this?