Closed ptunstall closed 4 years ago
models/props_combine/citadel/citadel_static.vmdl_c
The Citadel model also gives the same error.
Should be fixed on master now.
Still getting an error when I try to export combine_strider.
One or more errors occurred. (Accessor[27] memory: Value[24458] is out of bounds 49716. (Parameter 'memory'))
I open the gui app, point to the paks, right click on combine_strider.vmdl_c, and choose decompile and export.
Using unstable build from appVeyor downloaded today.
Can confirm.
System.AggregateException: One or more errors occurred. (Accessor[27] memory: Value[24458] is out of bounds 49716. (Parameter 'memory'))
---> SharpGLTF.Validation.DataException: Accessor[27] memory: Value[24458] is out of bounds 49716. (Parameter 'memory')
at SharpGLTF.IO.ReadContext._ReadFromDictionary(String fileName)
at SharpGLTF.Schema2.ModelRoot.DeepClone()
at SharpGLTF.IO.WriteContext._PreprocessSchema2(ModelRoot model, Boolean imagesAsBufferViews, Boolean mergeBuffers)
at SharpGLTF.IO.WriteContext.WriteTextSchema2(String baseName, ModelRoot model)
at SharpGLTF.Schema2.ModelRoot.SaveGLTF(String filePath, WriteSettings settings)
at SharpGLTF.Schema2.ModelRoot.Save(String filePath, WriteSettings settings)
Happens in Dota 2 as well:
game/dota/pak01_dir/models/heroes/antimage_female/debut/lm_am_debut_temple_interior.vmdl_c
[14:29:49.759] System.AggregateException: One or more errors occurred. (Accessor[69] memory: Value[4959] is out of bounds 35190. (Parameter 'memory'))
---> SharpGLTF.Validation.DataException: Accessor[69] memory: Value[4959] is out of bounds 35190. (Parameter 'memory')
at SharpGLTF.IO.ReadContext._ReadFromDictionary(String fileName)
at SharpGLTF.Schema2.ModelRoot.DeepClone()
at SharpGLTF.IO.WriteContext._PreprocessSchema2(ModelRoot model, Boolean imagesAsBufferViews, Boolean mergeBuffers)
at SharpGLTF.IO.WriteContext.WriteTextSchema2(String baseName, ModelRoot model)
Try latest unstable build, it should work now. (minus the dropship model)
You guys did it!!!
Describe the bug
When I try to
Decompile & export
I get the error below on several assets for Half-Life: Alyx:Reference file in a Valve game(Half-Life: Alyx)
Files that did not work when tried:
Expected behavior
Other models in
models/architecture/backdrop
exported correctly and were successfully loaded into houdini(including textures) for example:Version info
[03:25:27.278] VRF v0.1.3.1215
on Windows 10 on AMD 2990wx CPU( not sure if that matters) Latest build and this build appeared to be the same at the time of testing.Additional context