Open moofMonkey opened 1 year ago
Exported glTF model animates correctly, however GUI doesn't seem to apply animations at all.
Aperture Desk Job
Only one reference file so far, models/cave_office/cave_head/cave_head_stone_fracture_new.vmdl.
models/cave_office/cave_head/cave_head_stone_fracture_new.vmdl
GUI should actually animate the model
master, 6b14a61 so far
The model VBIB lacks BLENDWEIGHTS, so it multiplies by zero in the vertex shader.
BLENDINDICES is RG1616_SINT, so is it two components or what?
https://github.com/ValveResourceFormat/ValveResourceFormat/blob/9ff82297fe2f5149aa08764d11455c539deac10b/GUI/Types/Renderer/Shaders/common/animation.glsl#L26-L33
Describe the bug
Exported glTF model animates correctly, however GUI doesn't seem to apply animations at all.
What Valve game does this happen in
Aperture Desk Job
Reference file in a Source 2 game
Only one reference file so far,
models/cave_office/cave_head/cave_head_stone_fracture_new.vmdl
.Expected behavior
GUI should actually animate the model
What version of VRF are you using? On what platform?
master, 6b14a61 so far