ValveSoftware / Dota-2-Vulkan

Tracker for issues specific to the Vulkan version of Dota 2 on Windows, Linux, and macOS
101 stars 17 forks source link

Getting 90+fps, but game runs like it's 20fps #23

Open costa58 opened 8 years ago

costa58 commented 8 years ago

So there is very visible framerate lag in the main menu and then ingame. However, the framerate displayed in the ingame counter and also steam overlay fps counter shows well over 90. But the game looks like it's running at 20fps, very choppy.

I'm running windows 10 64-bit version, i7 4720HQ 2.6GHz, geforce 970m with 3gb vram, and 8gb ram

KaeLL commented 8 years ago

It's called micro stuttering. I'm also having this problem. Even made a video to show it ( plus a lot of flickering ): https://youtu.be/3ij1NBViEaU

costa58 commented 8 years ago

yep that looks exactly like the issue i'm having

xuancelestial commented 8 years ago

Having this issue too.

costa58 commented 8 years ago

going to try resetting my game profile for dota in the nvidia control panel

fabiancabau commented 8 years ago

+1, GTX 770M here (Nvidia 368.22)

jsincioco commented 8 years ago

Mine too. Game displays 70+fps on medium settings but it feels like 20fps on some locations with a high texture/particle count. (i7-5600U + AMD R7 M265x)

aLLeXUs commented 8 years ago

Same problem (Intel i5 3210m + Nvidia GT 645m)

costa58 commented 8 years ago

Ok, so I reset my game profile, didn't work.

However, I rolled back my nvidia driver to 365.19 and now it works perfectly. Definitely seems to be an issue with 368.22

cherryghost commented 8 years ago

Same here, but am on AMD gpu.

arthurmessi commented 8 years ago

Same here..

Computer

Information: Manufacturer: ASUSTeK COMPUTER INC. Model: X550LN Form Factor: Laptop No Touch Input Detected

Processor Information: CPU Vendor: GenuineIntel CPU Family: 0x6 CPU Model: 0x45 CPU Stepping: 0x1 CPU Type: 0x0 Speed: 2394 Mhz 4 logical processors 2 physical processors HyperThreading: Supported FCMOV: Supported SSE2: Supported SSE3: Supported SSSE3: Supported SSE4a: Unsupported SSE41: Supported SSE42: Supported AES: Supported AVX: Supported CMPXCHG16B: Supported LAHF/SAHF: Supported PrefetchW: Supported

Network Information: Network Speed:

Operating System Version: Windows 10 (64 bit) NTFS: Supported Crypto Provider Codes: Supported 311 0x0 0x0 0x0

Video Card: Driver: NVIDIA GeForce 840M

DirectX Driver Name:  nvd3dum.dll
Driver Version:  10.18.13.6822
DirectX Driver Version:  10.18.13.6822
Driver Date: 19 May 2016
OpenGL Version: 4.5
Desktop Color Depth: 32 bits per pixel
Monitor Refresh Rate: 60 Hz
DirectX Card: NVIDIA GeForce 840M
VendorID:  0x10de
DeviceID:  0x1341
Revision:  0xa2
Number of Monitors:  2
Number of Logical Video Cards:  2
No SLI or Crossfire Detected
Primary Display Resolution:  1920 x 1080
Desktop Resolution: 3600 x 1080
Primary Display Size: 13.54" x 7.60"  (15.51" diag)
                                        34.4cm x 19.3cm  (39.4cm diag)
Primary Bus: PCI Express 4x
Primary VRAM: 2047 MB
Supported MSAA Modes:  2x 4x 8x 

Sound card: Audio device: Fones de ouvido (DR-BTN200 Est?

Memory: RAM: 6027 Mb

Miscellaneous: UI Language: English Microphone: Not set Media Type: Undetermined Total Hard Disk Space Available: 584990 Mb Largest Free Hard Disk Block: 310521 Mb OS Install Date: dez 31 1969 Game Controller: None detected VR Headset: None detected

ghost commented 8 years ago

Having this issue too with gtx850M

why-not-try-calmer commented 8 years ago

Same here. Settings: software

hardware

mnickkk commented 8 years ago

Stuttering i present at 368.22 (tried Clean Installation), only on mobile GPU. Windows 10. My spec is MSI GE72 with: i7-4720HQ, 970M, 16GB, SSD No stuttering @365.19, however CPU never goes into Turbo Mode, even though it's not being thermal/power throttled. Running 4 cores at 2.6GHz, it results in a weaker performance than on the default (DX9/11 - not sure).

This issue is not present on desktop (GTX 970).