ValveSoftware / Dota-2-Vulkan

Tracker for issues specific to the Vulkan version of Dota 2 on Windows, Linux, and macOS
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game closes on start (debian/buster, RX580) #347

Closed yurii-github closed 3 years ago

yurii-github commented 4 years ago

You broke vulkan support after panorama release or something like that at start of 2020. As it looks like nobody gives a fk about it here's my bug report too.

My system

Debian Buster: 4.19.0-10-amd64 #1 SMP Debian 4.19.132-1 (2020-07-24) x86_64 GNU/Linux
GPU: RX580 
Vulkan: version 1.2.97
apt list --installed | grep vulkan

libvulkan1/buster-backports,now 1.2.141.0-1~bpo10+1 amd64 [installed]
libvulkan1/buster-backports,now 1.2.141.0-1~bpo10+1 i386 [installed,automatic]
mesa-vulkan-drivers/stable,stable,now 18.3.6-2+deb10u1 amd64 [installed]
mesa-vulkan-drivers/stable,stable,now 18.3.6-2+deb10u1 i386 [installed,automatic]
vulkan-tools/stable,stable,now 1.1.97+dfsg1-2 amd64 [installed,automatic]
vulkan-utils/stable,stable,stable,stable,now 1.1.97+dfsg1-2 all [installed]

DOTA 2 log file

your log after starting dota 2 with -novid -con_logfile

08/08 17:21:46 WARNING: CDirWatcher not implemented
08/08 17:21:46 [RenderSystem] Enabling instance extension: VK_KHR_get_physical_device_properties2.
08/08 17:21:46 [RenderSystem] Vulkan physical device (0): using transform constant buffer: false
08/08 17:21:46 [RenderSystem] Vulkan physical device (0): supports shader clip distance: true
08/08 17:21:46 [RenderSystem] Vulkan physical device (0): using secondary command buffers: false
08/08 17:21:46 [RenderSystem] Loaded video settings config from 'cfg/video.txt'
08/08 17:21:46 [RenderSystem] Vulkan Physical Device: AMD RADV POLARIS10 (LLVM 7.0.1)
08/08 17:21:46 [RenderSystem] Initializing texture manager.
08/08 17:21:46 [RenderSystem] Vulkan extension enabled: VK_KHR_swapchain
08/08 17:21:46 [RenderSystem] Vulkan extension enabled: VK_KHR_descriptor_update_template
08/08 17:21:46 [RenderSystem] Vulkan extension enabled: VK_KHR_image_format_list
08/08 17:21:46 [RenderSystem] Vulkan extension enabled: VK_KHR_maintenance1
08/08 17:21:46 [RenderSystem] Vulkan extension enabled: VK_KHR_maintenance2
08/08 17:21:46 [RenderSystem] Vulkan Command Buffer Pool Threshold(1500)
08/08 17:21:46 [RenderSystem] Unable to open Vulkan pipeline cache shadercache/vulkan/shaders.cache file - might not exist yet.
08/08 17:21:46 Affinity preferences: 'higher' thread assigned to proc mask 0:0x88 (index 3) (forced), next proc mask 0:0x11 (index 0)
08/08 17:21:46 [RenderSystem] Vulkan driver version: 18.3.6.0
08/08 17:21:46 [RenderSystem] Vulkan driver version Major = 18, Minor = 3, Patch = 393216
08/08 17:21:46 ERROR: HangWatchdogInternal_BeginScope() - Hang watchdog not implemented for this platform!
08/08 17:21:46 ERROR: HangWatchdogInternal_EndScope() - Hang watchdog not implemented for this platform!
08/08 17:21:47 [Filesystem] ---------------
08/08 17:21:47 [Filesystem] Path ID:             File Path:
08/08 17:21:47 [Filesystem] ADDONS               "/home/yurii/.steam/steam/steamapps/common/dota 2 beta/game/dota_addons/" 
08/08 17:21:47 [Filesystem] CONTENT              "/home/yurii/.steam/steam/steamapps/common/dota 2 beta/content/dota/" 
08/08 17:21:47 [Filesystem] CONTENT              "/home/yurii/.steam/steam/steamapps/common/dota 2 beta/content/core/" 
08/08 17:21:47 [Filesystem] CONTENTADDONS        "/home/yurii/.steam/steam/steamapps/common/dota 2 beta/content/dota_addons/" 
08/08 17:21:47 [Filesystem] CONTENTROOT          "/home/yurii/.steam/steam/steamapps/common/dota 2 beta/content/" 
08/08 17:21:47 [Filesystem] DEFAULT_WRITE_PATH   "/home/yurii/.steam/steam/steamapps/common/dota 2 beta/game/dota/pak01.vpk" (vpk) /home/yurii/.steam/steam/steamapps/common/dota 2 beta/game/dota/pak01.vpk
08/08 17:21:47 [Filesystem] DEFAULT_WRITE_PATH   "/home/yurii/.steam/steam/steamapps/common/dota 2 beta/game/dota/" 
08/08 17:21:47 [Filesystem] EXECUTABLE_PATH      "/home/yurii/.steam/steam/steamapps/common/dota 2 beta/game/bin/linuxsteamrt64/" 
08/08 17:21:47 [Filesystem] GAME                 "/home/yurii/.steam/steam/steamapps/common/dota 2 beta/game/dota/pak01.vpk" (vpk) /home/yurii/.steam/steam/steamapps/common/dota 2 beta/game/dota/pak01.vpk
08/08 17:21:47 [Filesystem] GAME                 "/home/yurii/.steam/steam/steamapps/common/dota 2 beta/game/core/pak01.vpk" (vpk) /home/yurii/.steam/steam/steamapps/common/dota 2 beta/game/core/pak01.vpk
08/08 17:21:47 [Filesystem] GAME                 "/home/yurii/.steam/steam/steamapps/common/dota 2 beta/game/dota/shaders_vulkan.vpk" (vpk) /home/yurii/.steam/steam/steamapps/common/dota 2 beta/game/dota/shaders_vulkan.vpk
08/08 17:21:47 [Filesystem] GAME                 "/home/yurii/.steam/steam/steamapps/common/dota 2 beta/game/core/shaders_vulkan.vpk" (vpk) /home/yurii/.steam/steam/steamapps/common/dota 2 beta/game/core/shaders_vulkan.vpk
08/08 17:21:47 [Filesystem] GAME                 "/home/yurii/.steam/steam/steamapps/common/dota 2 beta/game/dota/" 
08/08 17:21:47 [Filesystem] GAME                 "/home/yurii/.steam/steam/steamapps/common/dota 2 beta/game/core/" 
08/08 17:21:47 [Filesystem] GAMEBIN              "/home/yurii/.steam/steam/steamapps/common/dota 2 beta/game/dota/bin/linuxsteamrt64/" 
08/08 17:21:47 [Filesystem] GAMEBIN              "/home/yurii/.steam/steam/steamapps/common/dota 2 beta/game/dota/bin/" 
08/08 17:21:47 [Filesystem] GAMEBIN              "/home/yurii/.steam/steam/steamapps/common/dota 2 beta/game/core/bin/linuxsteamrt64/" 
08/08 17:21:47 [Filesystem] GAMEBIN              "/home/yurii/.steam/steam/steamapps/common/dota 2 beta/game/core/bin/" 
08/08 17:21:47 [Filesystem] GAMEROOT             "/home/yurii/.steam/steam/steamapps/common/dota 2 beta/game/" 
08/08 17:21:47 [Filesystem] MOD                  "/home/yurii/.steam/steam/steamapps/common/dota 2 beta/game/dota/pak01.vpk" (vpk) /home/yurii/.steam/steam/steamapps/common/dota 2 beta/game/dota/pak01.vpk
08/08 17:21:47 [Filesystem] MOD                  "/home/yurii/.steam/steam/steamapps/common/dota 2 beta/game/dota/" 
08/08 17:21:47 [Filesystem] PLATFORM             "/home/yurii/.steam/steam/steamapps/common/dota 2 beta/game/core/pak01.vpk" (vpk) /home/yurii/.steam/steam/steamapps/common/dota 2 beta/game/core/pak01.vpk
08/08 17:21:47 [Filesystem] PLATFORM             "/home/yurii/.steam/steam/steamapps/common/dota 2 beta/game/core/" 
08/08 17:21:47 [Filesystem] SHADER_SOURCE        "/home/yurii/.steam/steam/steamapps/common/dota 2 beta/src/shaders/dota/" 
08/08 17:21:47 [Filesystem] SHADER_SOURCE        "/home/yurii/.steam/steam/steamapps/common/dota 2 beta/src/shaders/core/" 
08/08 17:21:47 [Filesystem] SHADER_SOURCE        "/home/yurii/.steam/steam/steamapps/common/dota 2 beta/src/shaders/dota_*LANGUAGE*_addons/" 
08/08 17:21:47 [Filesystem] SHADER_SOURCE        "/home/yurii/.steam/steam/steamapps/common/dota 2 beta/src/shaders/dota_addons/" 
08/08 17:21:47 [Filesystem] SHADER_SOURCE        "/home/yurii/.steam/steam/steamapps/common/dota 2 beta/src/shaders/dota_core/" 
08/08 17:21:47 [Filesystem] SHADER_SOURCE_MOD    "/home/yurii/.steam/steam/steamapps/common/dota 2 beta/src/shaders/dota/" 
08/08 17:21:47 [Filesystem] SHADER_SOURCE_ROOT   "/home/yurii/.steam/steam/steamapps/common/dota 2 beta/src/shaders/" 
08/08 17:21:47 [CommandLine] command line arguments:
08/08 17:21:47 [CommandLine] +engine_experimental_drop_frame_ticks 1 -novid -con_logfile
08/08 17:21:47 [SteamNetSockets] Initialized low level socket/threading support.
08/08 17:21:47 [SteamNetSockets] Set SteamNetworkingSockets P2P_STUN_ServerList to '162.254.198.132:3478' as per SteamNetworkingSocketsSerialized
08/08 17:21:47 [SteamNetSockets] RelayNetWorkStatus:  avail=Attempting  config=Attempting  anyrelay=Not Attempted   (Attempt #1 to fetch config from https://api.steampowered.com/ISteamApps/GetSDRConfig/v1?appid=570&partner=valve)
08/08 17:21:47 [SteamNetSockets] AuthStatus (steamid:76561198082182672):  Attempting  (Requesting cert)
08/08 17:21:47 [SteamNetSockets] Pending ping measurement until network config is obtained.
08/08 17:21:47 [SteamNetSockets] RelayNetWorkStatus:  avail=Attempting  config=Attempting  anyrelay=Waiting   (Attempt #1 to fetch config from https://api.steampowered.com/ISteamApps/GetSDRConfig/v1?appid=570&partner=valve)
08/08 17:21:47 [Networking] Got ISteamNetworkingSockets user interfaces from standalone lib
08/08 17:21:47 [Networking] Network System Initialized
08/08 17:21:47 [SceneSystem] Thread pool has 3 threads, scene system using 4 partitions
08/08 17:21:47 [Vfx] No valid vcs file found for shader gaussian_bloom_blur_cs.vfx
08/08 17:21:47 [MaterialSystem] material2.cpp(1229): Error creating shader gaussian_bloom_blur_cs.vfx for material materials/dev/gaussian_bloom_blur_cs.vmat!
08/08 17:21:47 [MaterialSystem] material2.cpp(1229): Error creating shader gaussian_bloom_blur_cs.vfx for material materials/dev/gaussian_bloom_blur_cs.vmat!
08/08 17:21:47 [MaterialSystem] material2.cpp(1229): Error creating shader gaussian_bloom_blur_cs.vfx for material materials/dev/gaussian_bloom_blur_cs.vmat!
08/08 17:21:47 [MaterialSystem] material2.cpp(1229): Error creating shader gaussian_bloom_blur_cs.vfx for material materials/dev/gaussian_bloom_blur_cs.vmat!
08/08 17:21:47 [Vfx] No valid vcs file found for shader gaussian_bloom_blur.vfx
08/08 17:21:47 [MaterialSystem] material2.cpp(1229): Error creating shader gaussian_bloom_blur.vfx for material materials/dev/gaussian_bloom_blur.vmat!
08/08 17:21:47 [MaterialSystem] material2.cpp(1229): Error creating shader gaussian_bloom_blur.vfx for material materials/dev/gaussian_bloom_blur.vmat!
08/08 17:21:47 [MaterialSystem] material2.cpp(1229): Error creating shader gaussian_bloom_blur.vfx for material materials/dev/gaussian_bloom_blur.vmat!
08/08 17:21:47 [MaterialSystem] material2.cpp(1229): Error creating shader gaussian_bloom_blur.vfx for material materials/dev/gaussian_bloom_blur.vmat!
08/08 17:21:47 ConVarRef r_dota_shadows doesn't point to an existing ConVar
08/08 17:21:47 ConVarRef r_dota_color_correction doesn't point to an existing ConVar
08/08 17:21:47 ConVarRef r_dota_fxaa doesn't point to an existing ConVar
08/08 17:21:47 ConVarRef r_dota_force_forward doesn't point to an existing ConVar
08/08 17:21:47 ConVarRef r_dota_force_forward doesn't point to an existing ConVar
08/08 17:21:47 Physics Console Communications is not initialized
08/08 17:21:48 [SoundSystem] Sound Initialization: Finish, Sampling Rate: 44100
08/08 17:21:48 Affinity preferences: no preferences, skipping assignment
08/08 17:21:48 WARNING: CDirWatcher not implemented
08/08 17:21:48 WARNING: CDirWatcher not implemented
08/08 17:21:48 ILocalize::AddFile() failed to load file "resource/dota_english.txt".
08/08 17:21:48 [SceneFileCache] Loaded 67817 .vcds from 183 vcdlist files
08/08 17:21:48 [Client] Event System loaded 96 events from file: vpk:/home/yurii/.steam/steam/steamapps/common/dota 2 beta/game/core/pak01.vpk:resource/core.gameevents.
08/08 17:21:48 [Client] Event System loaded 256 events from file: vpk:/home/yurii/.steam/steam/steamapps/common/dota 2 beta/game/dota/pak01.vpk:resource/game.gameevents.
08/08 17:21:48 [Client] Event System loaded 1 events from file: vpk:/home/yurii/.steam/steam/steamapps/common/dota 2 beta/game/dota/pak01.vpk:./resource/port.gameevents.
08/08 17:21:48 ReadSteamRemoteStorageFile( bufOut, "cfg/pending_replay_requests.lst" ) -> 0.000372 seconds
08/08 17:21:49 ReadSteamRemoteStorageFile( bufOut, "cfg/dotakeys_personal.lst" ) -> 0.000480 seconds
08/08 17:21:49 ReadSteamRemoteStorageFile( bufOut, "scripts/clientstorage.txt" ) -> 0.000287 seconds
08/08 17:21:49 [Networking] CEntitySystem::BuildEntityNetworking (parallel build of client) took 146.363 msecs for 1118 out of 1142 classes
08/08 17:21:51 ReadSteamRemoteStorageFile( bufOut, "cfg/dota_player_loadout_shuffle.txt" ) -> 0.000472 seconds
08/08 17:21:51 Telling Steam it is safe to update the app
08/08 17:21:51 [GCClient] Logged on to Steam, set GC connection state to NO_SESSION
08/08 17:21:51 [Server] Event System loaded 96 events from file: vpk:/home/yurii/.steam/steam/steamapps/common/dota 2 beta/game/core/pak01.vpk:resource/core.gameevents.
08/08 17:21:51 [Server] Event System loaded 256 events from file: vpk:/home/yurii/.steam/steam/steamapps/common/dota 2 beta/game/dota/pak01.vpk:resource/game.gameevents.
08/08 17:21:51 [Server] Event System loaded 1 events from file: vpk:/home/yurii/.steam/steam/steamapps/common/dota 2 beta/game/dota/pak01.vpk:./resource/port.gameevents.
08/08 17:21:51  failed to dlopen libtensorflow.so error=libtensorflow.so: cannot open shared object file: No such file or directory
08/08 17:21:52 [Networking] CEntitySystem::BuildEntityNetworking (parallel build of server) took 141.194 msecs for 1117 out of 1138 classes
08/08 17:21:53 Failed to load mutations file! scripts/battlepass/ti2018/mutations.txt
08/08 17:21:54 [Vfx] No valid vcs file found for shader generic.vfx
08/08 17:21:54 [MaterialSystem] material2.cpp(1229): Error creating shader generic.vfx for material dev/panorama_world_panel_lit_opaque.vmat!
08/08 17:21:54 [MaterialSystem] material2.cpp(1229): Error creating shader generic.vfx for material dev/panorama_world_panel_lit_opaque.vmat!
08/08 17:21:54 [MaterialSystem] material2.cpp(1229): Error creating shader generic.vfx for material dev/panorama_world_panel_lit_opaque.vmat!
08/08 17:21:54 [MaterialSystem] material2.cpp(1229): Error creating shader generic.vfx for material dev/panorama_world_panel_lit_opaque.vmat!
08/08 17:21:54 [MaterialSystem] material2.cpp(1229): Error creating shader generic.vfx for material dev/panorama_world_panel_lit_default.vmat!
08/08 17:21:54 [MaterialSystem] material2.cpp(1229): Error creating shader generic.vfx for material dev/panorama_world_panel_lit_default.vmat!
08/08 17:21:54 [MaterialSystem] material2.cpp(1229): Error creating shader generic.vfx for material dev/panorama_world_panel_lit_default.vmat!
08/08 17:21:54 [MaterialSystem] material2.cpp(1229): Error creating shader generic.vfx for material dev/panorama_world_panel_lit_default.vmat!
08/08 17:21:54 [ResourceSystem] Error loading resource file "soundevents/soundevents_test.vsndevts_c" (Error: ERROR_FILEOPEN)
08/08 17:21:54 [SplitScreen] Loaded 'user.vcfg' from SteamRemoteStorage, 1429 bytes OK
08/08 17:21:54 name[ 0 ] changing from 'unnamed' to 'Yurii'
08/08 17:21:54 name[ 0 ] changing from 'Yurii' to 'Yurii'
08/08 17:21:54 [SplitScreen] Loaded 'user_keys.vcfg' from SteamRemoteStorage, 108 bytes OK
08/08 17:21:54 [HostStateManager] CHostStateMgr::QueueNewRequest( Idle (levelload), 1 )
08/08 17:21:54 ChangeGameUIState: DOTA_GAME_UI_STATE_INVALID -> DOTA_GAME_UI_STATE_LOADING_SCREEN
08/08 17:21:54 Source2Init OK
08/08 17:21:54 [EngineServiceManager] SwitchToLoop levelload requested:  id [1] addons []
08/08 17:21:54 [ResourceSystem] Error loading resource file "panorama/layout/worldui_text_subtitle.vxml_c" (Error: ERROR_FILEOPEN)
08/08 17:21:54 WARNING: CDirWatcher not implemented
08/08 17:21:54 ReadSteamRemoteStorageFile( bufOut, "cfg/viewedheropatches.cfg" ) -> 0.000470 seconds
08/08 17:21:54 ReadSteamRemoteStorageFile( bufOut, "cfg/challenge_selections.cfg" ) -> 0.000338 seconds
08/08 17:21:54 ReadSteamRemoteStorageFile( bufOut, "scripts/dota_acknowledged_violators.txt" ) -> 0.000345 seconds
08/08 17:21:54 ReadSteamRemoteStorageFile( bufOut, "guides/undying_1574884781.build" ) -> 0.000339 seconds
08/08 17:21:54 ReadSteamRemoteStorageFile( bufOut, "guides/shadow_demon_1577090040.build" ) -> 0.000294 seconds
08/08 17:21:54 ReadSteamRemoteStorageFile( bufOut, "guides/chen_1577772951.build" ) -> 0.000309 seconds
08/08 17:21:54 ReadSteamRemoteStorageFile( bufOut, "guides/keeper_of_the_light_1578353034.build" ) -> 0.000293 seconds
08/08 17:21:54 ReadSteamRemoteStorageFile( bufOut, "guides/techies_1579402547.build" ) -> 0.000316 seconds
08/08 17:21:54 ReadSteamRemoteStorageFile( bufOut, "guides/riki_1580166270.build" ) -> 0.000290 seconds
08/08 17:21:54 ReadSteamRemoteStorageFile( bufOut, "guides/phoenix_1586040941.build" ) -> 0.000300 seconds
08/08 17:21:54 ReadSteamRemoteStorageFile( bufOut, "guides/silencer_1586379865.build" ) -> 0.000292 seconds
08/08 17:21:54 ReadSteamRemoteStorageFile( bufOut, "guides/morphling_1586629897.build" ) -> 0.000357 seconds
08/08 17:21:54 ReadSteamRemoteStorageFile( bufOut, "guides/oracle_1589060518.build" ) -> 0.000265 seconds
08/08 17:21:54 ReadSteamRemoteStorageFile( bufOut, "cfg/herobuilds.cfg" ) -> 0.000277 seconds
08/08 17:21:54 ReadSteamRemoteStorageFile( bufOut, "cfg/saved_sets.kv" ) -> 0.000246 seconds
08/08 17:21:54 ReadSteamRemoteStorageFile( bufOut, "cfg/dismissed_help_tips.txt" ) -> 0.000260 seconds
08/08 17:21:54 [HostStateManager] Idle (levelload)
08/08 17:21:54 [SplitScreen] Writing configuration for slot 0
08/08 17:21:54 [SplitScreen] Saved 'user_keys.vcfg' to SteamRemoteStorage, 108 bytes OK
08/08 17:21:54 [SplitScreen] Saved user config file 'cfg/user_keys_121916944_slot0.vcfg'
08/08 17:21:54 [SplitScreen] Saved offline user config file 'cfg/user_keys_0_slot0.vcfg'
08/08 17:21:54 [SplitScreen] Saved 'user.vcfg' to SteamRemoteStorage, 1429 bytes OK
08/08 17:21:54 [SplitScreen] Saved user config file 'cfg/user_121916944_slot0.vcfg'
08/08 17:21:54 [SplitScreen] Saved offline user config file 'cfg/user_0_slot0.vcfg'
08/08 17:21:54 [Steam] Running SteamAPI_RunCallbacks for first time
08/08 17:21:54 [SteamNetSockets] Got SDR network config.  Loaded revision 281 OK
08/08 17:21:54 [SteamNetSockets] Performing ping measurement
08/08 17:21:54 [SteamNetSockets] RelayNetWorkStatus:  avail=Attempting  config=OK  anyrelay=Attempting   (Performing ping measurement)
08/08 17:21:54 [SteamNetSockets] AuthStatus (steamid:76561198082182672):  OK  (OK)
08/08 17:21:54 [GCClient] Send msg 4006 (k_EMsgGCClientHello), 60 bytes
08/08 17:21:54 [Client] CL:  CLoopModeLevelLoad::MaybeSwitchToGameLoop switching to "game" loopmode with addons ()
08/08 17:21:54 [EngineServiceManager] SwitchToLoop game requested:  id [1] addons []
08/08 17:21:55 [Workshop] Requesting page 1 of items
08/08 17:21:55 [Workshop] Requesting page 1 of items
08/08 17:21:55 [Workshop] Requesting page 1 of items
08/08 17:21:55 ReadSteamRemoteStorageFile( bufOut, "cfg/chat.cfg" ) -> 0.000608 seconds
08/08 17:21:55 [Panorama] DispatchAsyncEvent backlog, failed to dispatch all this frame. Remaining queue depth: 16294 (was 17934)
08/08 17:21:55 Affinity preferences: no preferences, skipping assignment
08/08 17:21:55 [Server] CNetworkGameServerBase::SetServerState (ss_dead -> ss_waitingforgamesessionmanifest)
08/08 17:21:55 [Server] SV:  maxplayers set to 1
08/08 17:21:55 Initializing script VM...
08/08 17:21:55 ...done
08/08 17:21:55 CSpeechScriptBridge initializing...
08/08 17:21:55 [Server] SV:  Spawn Server: <empty>
08/08 17:21:55 [Server] CNetworkGameServerBase::SetServerState (ss_waitingforgamesessionmanifest -> ss_loading)
08/08 17:21:55 [GCClient] Trying to send message type 7387 (k_EMsgDOTAGetEventPoints) before GC connection established.  This is guaranteed to fail.
08/08 17:21:55 [Panorama] DispatchAsyncEvent backlog, failed to dispatch all this frame. Remaining queue depth: 13157 (was 18617)
08/08 17:21:55 [Server] CNetworkGameServerBase::SetServerState (ss_loading -> ss_active)
08/08 17:21:55 [Panorama] DispatchAsyncEvent backlog, failed to dispatch all this frame. Remaining queue depth: 5733 (was 13933)
08/08 17:21:55 [Client] CL:  CWaitForGameServerStartupPrerequisite done waiting for server
08/08 17:21:55 [Client] CL:  CCreateGameClientJob creating client connection to 'loopback'
08/08 17:21:55 [SteamNetSockets] [#2242837292 pipe] connected
08/08 17:21:55 [SteamNetSockets] [#2651644617 pipe] connected
08/08 17:21:55 [Networking] Created poll group for socket 'client'
08/08 17:21:55 [Networking] Created poll group for socket 'server'
08/08 17:21:55 [Networking] Connected loopback client=85aefb2c@loopback:1 <-> server=9e0ce2c9@loopback:0
08/08 17:21:55 [Panorama] DispatchAsyncEvent backlog, failed to dispatch all this frame. Remaining queue depth: 468 (was 6508)
08/08 17:21:55 [NetSteamConn] Associating NetChan        Yurii            loopback:0[1] (loopback:0) with Steam Net Connection handle #2651644617 (userdata 0)
08/08 17:21:55 [GCClient] Trying to send message type 7427 (k_EMsgGCNotificationsRequest) before GC connection established.  This is guaranteed to fail.
08/08 17:21:55 [NetSteamConn] Associating NetChan       client            loopback:1[0] (loopback:1) with Steam Net Connection handle #2242837292 (userdata 1)
08/08 17:21:55 [Client] CL:  Connected to 'loopback:1'
08/08 17:21:55 [Server] SV:  Sending server info to client 'Yurii' at loopback:0
08/08 17:21:55 [Server] SV:  WriteInitialSpawnGroups sending 1 groups
08/08 17:21:55 [Client] Game: "Dota 2"
08/08 17:21:55 [Client] Map: "<empty>"
08/08 17:21:55 [Client] Players: 1 (0 bots) / 1 humans
08/08 17:21:55 [Client] Build: 8664 (revision 6027815)
08/08 17:21:55 [Client] Server Number: 1
08/08 17:21:55 [SignonState] CL:  CNetworkGameClient::ProcessServerInfo
08/08 17:21:55 ReadSteamRemoteStorageFile( bufOut, "voice_ban.dt" ) -> 0.000455 seconds
08/08 17:21:55 [RESPONSE_RULES] scripts/talker/response_rules_antimage.txt(token 72) : Multiple definitions for criteria 'isweiloadoutspawn' [627352332]
08/08 17:21:55 [RESPONSE_RULES] scripts/talker/response_rules_antimage.txt(token 5012) : Multiple responses with same name 'antimage_killispersonawei'
08/08 17:21:55 [RESPONSE_RULES] CResponseSystem:  scripts/talker/response_rules.txt (23639 rules, 2478 criteria, and 23639 responses)
08/08 17:21:55 Haptics Manager: LoadKV3FromFile failed: Missing file 'scripts/haptic_curves.txt'
08/08 17:21:55 Haptics Manager: LoadAudio2HapticData - LoadKV3FromFile failed: Missing file 'scripts/haptics/audio2haptics_manifest.txt'
08/08 17:21:55 [Workshop] Requesting page 2 of items
08/08 17:21:55 [GCClient] Recv msg 4009 (k_EMsgGCClientConnectionStatus), 12 bytes
08/08 17:21:55 [GCClient] In logon queue; waiting for GC to confirm connection.
08/08 17:21:55 [GCClient] Recv msg 7388 (k_EMsgDOTAGetEventPointsResponse), 846 bytes
08/08 17:21:55 [GCClient] Recv msg 7388 (k_EMsgDOTAGetEventPointsResponse), 49 bytes
08/08 17:21:55 [GCClient] Recv msg 24 (k_ESOMsg_CacheSubscribed), 12884 bytes
08/08 17:21:56 [GCClient] Recv msg 4004 (k_EMsgGCClientWelcome), 735 bytes
08/08 17:21:56 [GCClient] Received client welcome from GC.
08/08 17:21:56 [SOCache] CMsgClientWelcome subscribed: 0 up-to-date, 1 out-of-date
08/08 17:21:56 [GCClient] Send msg 7197 (k_EMsgGCMatchmakingStatsRequest), 8 bytes
08/08 17:21:56 [Client] CL:  CGameClientConnectPrerequisite connection succeeded
08/08 17:21:56 ChangeGameUIState: DOTA_GAME_UI_STATE_LOADING_SCREEN -> DOTA_GAME_UI_STATE_DASHBOARD
08/08 17:21:56 [Server] SV:  IGameSystem::LoopActivateAllSystems {
08/08 17:21:56 [Host] HO:  IGameSystem::LoopActivateAllSystems {
08/08 17:21:56 [Host] HO:  } IGameSystem::LoopActivateAllSystems done
08/08 17:21:56 [Server] SV:  } IGameSystem::LoopActivateAllSystems done
08/08 17:21:56 [Server] SV:  Game started
08/08 17:21:56 [Client] CL:  IGameSystem::LoopActivateAllSystems {
08/08 17:21:56 ReadSteamRemoteStorageFile( bufOut, "scripts/control_groups.txt" ) -> 0.000339 seconds
08/08 17:21:56 [Client] CL:  } IGameSystem::LoopActivateAllSystems done
08/08 17:21:56 [SignonState] CL:  CNetworkGameClient::OnSwitchLoopModeFinished( game : success )
08/08 17:21:56 Failed to load inventory scratchpad information file "cfg/dota_player_scratchpad.txt"!
08/08 17:21:56 GC reported matchgroups version 107
08/08 17:21:56 [WeekendTourney] Received weekend tourney schedule.
08/08 17:21:56 [GCClient] Send msg 2536 (k_EMsgGCRequestStoreSalesData), 12 bytes
08/08 17:21:56 [Server] SV:  Sending full update to client Yurii (reason:  initial update)
08/08 17:21:56 [Client] CL:  Receiving uncompressed update from server
08/08 17:21:56 [Networking]       client            loopback:1[0]:  NetChan Setting Timeout to 30.00 seconds
08/08 17:21:56 [Client] CL:  Signon traffic "client":  incoming 48.187 KB [11 pkts], outgoing 715 bytes [6 pkts]
08/08 17:21:56 ConVarRef dota_camera_toggle_select_to_follow doesn't point to an existing ConVar
08/08 17:21:56 [SteamNetSockets] SteamNetworkingSockets lock held for 6.2ms.  (Performance warning).  ServiceThread,RecvUDPPacket

Steps for reproducing this issue:

  1. click PLAY button
  2. see dota 2 logo for a second
  3. some sort of instant screen change and game closes on its own

regards

yurii-github commented 3 years ago

update. now after today's recent Mistwood Update.. OpenGL has also stopped to work. Very nice job!

Problem is, I have payed for Dota Plus and I feel ripped off.

kisak-valve commented 3 years ago

Hello @yurii-github, this issue is already being tracked at https://github.com/ValveSoftware/Dota-2/issues/1854. Closing as a duplicate.

yurii-github commented 3 years ago

@kisak-valve hello

will that bugfix also fix Vulkan too? If YES then sure, you can close this ticket, otherwise I can remove my last comment about openGL and you reopen this one.

As I got a feeling you forgot about Vulkan at all and that's why I wanted to let you know that you have broken another renderer too.

regards