Closed koreanfan closed 2 years ago
Hello @koreanfan, Steam's shader pre-caching system doesn't know in advance what API individual games will use from one run to the next. This is not a bug in Dota 2.
This would fall under the request to control Steam's shader pre-cache on a per-game basis which is being tracked at https://github.com/ValveSoftware/steam-for-linux/issues/6486. Closing as a duplicate.
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) in a gist: "https://gist.github.com/koreanfan/ade6b76fbd2615062d565b57fb8d85b4"Please describe your issue in as much detail as possible:
Describe what you expected should happen and what did happen. Please link any large pastes as a Github Gist. Launch dota with -gl command, but i got vulkan shaders processing.
Steps for reproducing this issue: