ValveSoftware / Dota-2-Vulkan

Tracker for issues specific to the Vulkan version of Dota 2 on Windows, Linux, and macOS
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Dota Vulkan steam (Linux) processing vulkan shaders when i launch with -gl api #400

Closed koreanfan closed 2 years ago

koreanfan commented 2 years ago

Your system information

Please describe your issue in as much detail as possible:

Describe what you expected should happen and what did happen. Please link any large pastes as a Github Gist. Launch dota with -gl command, but i got vulkan shaders processing.

Steps for reproducing this issue:

  1. Launch dota with -gl command
  2. Vulkan shaders processing
  3. Can developers disable vulkan shaders processing if dota launched with -gl command?
kisak-valve commented 2 years ago

Hello @koreanfan, Steam's shader pre-caching system doesn't know in advance what API individual games will use from one run to the next. This is not a bug in Dota 2.

This would fall under the request to control Steam's shader pre-cache on a per-game basis which is being tracked at https://github.com/ValveSoftware/steam-for-linux/issues/6486. Closing as a duplicate.