ValveSoftware / Dota-2

Tracker for issues specific to Linux and Mac in the Reborn client. If you have a general issue or non-system-specific feature request please go to dev.dota2.com
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Console spam Exhausted all available dynamic buffers of type #1212

Open deri82 opened 7 years ago

deri82 commented 7 years ago

Should be somehow limited. Could also decrease performance of the game. Playing with kaby lake igpu.

Cabanur commented 7 years ago

Hi @deri82, There's not much the Dev team can do without your system information. You can find it on Steam > Help menu > System information. Use gist to paste this info and post the link here.

deri82 commented 7 years ago

I doubt this is about system specs.

https://gist.github.com/deri82/68dc113de20437a6570b3ba577eb88bc

The only thing related could be mesa and the internal gpu.

danginsburg commented 7 years ago

The "Exhausted all available dynamic buffers of type (%d), creating a new one." is not in-and-of-itself a bug or problem. Are you seeing this continuously? What are the conditions in the game that make it happen? Please run with -con_logfile and provide a console log. If it just happens a bit during loading and active scenes it's normal.

deri82 commented 7 years ago

I am not sure when I get this, but starting the game or very early. I dont't usually check for console spam.

I am currently playing dota and I get

[Panorama] DispatchAsyncEvent backlog, failed to dispatch all this frame. Queue depth: 97 (170 input number was) [Panorama] DispatchAsyncEvent backlog, failed to dispatch all this frame. Queue depth: 78 (170 input number was)

spammed a lot at console. The console backlog is full of that.

gdrewb-valve commented 7 years ago

The panorama spew just means that things are running slowly.