Closed tukkek closed 3 years ago
Same behavior
Same
A hard shutdown and reboot hasn't helped either.
A hard shutdown and reboot hasn't helped either.
Yea, I've restarted a few times but nothing seems to fix the problem
Same here on Ubuntu 18.04
Debian here (Linux 5.8.0-3-amd64 #1 SMP Debian 5.8.14-1 (2020-10-10) x86_64 GNU/Linux
).
Same here (Linux arch 5.9.14-arch1-1)
crashes with both opengl and vulkan
A hard shutdown and reboot hasn't helped either.
Yea, I've restarted a few times but nothing seems to fix the problem
I opened steam from the command line and see if any log can helps. Here the screenshots I took:
Using breakpad crash handler
[S_API] SteamAPI_Init(): Loaded '/home/eier/.local/share/Steam/linux64/steamclient.so' OK.
Setting breakpad minidump AppID = 570
Forcing breakpad minidump interfaces to load
Looking up breakpad interfaces from steamclient
Calling BreakpadMiniDumpSystemInit
Looking up breakpad interfaces from steamclient
Calling BreakpadMiniDumpSystemInit
SteamInternal_SetMinidumpSteamID: Caching Steam ID: 76561198007380823 [API loaded yes]
SteamInternal_SetMinidumpSteamID: Setting Steam ID: 76561198007380823
Setting breakpad minidump AppID = 373300
Attempting to create OpenGL context: v3.3 (Core profile)...success. Checking entry points...success.
Attempting to create OpenGL context: v3.3 (Core profile)...success. Checking entry points...success.
DumpContextInfo: OpenGL vendor NVIDIA Corporation
DumpContextInfo: OpenGL renderer GeForce GTX 1070/PCIe/SSE2
DumpContextInfo: Using OpenGL context version 3.3
DumpContextInfo: Context supports GLSL version 3.30 NVIDIA via Cg compiler
Fontconfig warning: "/home/eier/.local/share/Steam/steamapps/common/dota 2 beta/game/core/panorama/fonts/conf.d/41-repl-os-win.conf", line 148: Having multiple values in
I also have this issue (Debian 10 LXDE) Here's an image of the error log when launching it.
Same. Can confirm that Dota is un-launchable on Manjaro and Arch.
Behavior persists using both Vulkan and OpenGl.
I'm experiencing the exact same issue as the others. Tried a clean reinstall, disabling steam overlay, both vulkan and opengl, clearing shader cache, etcetc. If I'm lucky I can sometimes play for a solid minute before a silent crash to desktop. Logs look similar with dota.sh being killed and no visible cause.
UPDATE: Gist for system info https://gist.github.com/ivakam/91631112568bd5365c47f8e234cc474e
Same here (Ubuntu 20.04)
Same here on OpenSUSE Tumbleweed, Ryzen 7 and RX5700 XT. Crashes on launch even after fresh install with the same dota 2 beta/game/dota.sh: line 104: 28100 Killed ${STEAM_RUNTIME_PREFIX} ${GAME_DEBUGGER} "${GAMEROOT}"/${GAMEEXE} "$@"
I have the same issue, the game launch randomly and when it does it closes itself after the introduction.
I also noticed that before the update it was saying something like "vulkan shadder update" (which i don't have) at launch time, now it does not say it anympre, launch faster but fails.
I use Xubuntu 20.04
uname -a Linux zut 5.4.0-58-generic #64-Ubuntu SMP Wed Dec 9 08:16:25 UTC 2020 x86_64 x86_64 x86_64 GNU/Linux
My graphic card is Nvidia GeForce 9800 GT
lspci | grep VGA 01:00.0 VGA compatible controller: NVIDIA Corporation G92 [GeForce 9800 GT] (rev a2
Driver in use is Nvidia 340.108
I can't find any log relative to the issue.
edit: I uncommented the lines for debugging in the dota,sh script and this is what i get when i try to run the script
bash dota.sh dota.sh: línea 9: cd: dota.sh: No es un directorio strace: Can't stat '/bin/linuxsteamrt64/dota2': No existe el archivo o el directorio
In this case the GAMEROOT definition does not works.
So i tried to put the path manually which solved the previous point;
GAMEROOT="/home/kcdtv/.steam/steam/steamapps/common/dota 2 beta/game"
But i finally got an error message about some missing library_
Steam AppId(570), BreakpadId(373300)
Using breakpad crash handler
[S_API] SteamAPI_Init(): Loaded '/home/kcdtv/.steam/linux64/steamclient.so' OK.
Setting breakpad minidump AppID = 570
Forcing breakpad minidump interfaces to load
Looking up breakpad interfaces from steamclient
Calling BreakpadMiniDumpSystemInit
Looking up breakpad interfaces from steamclient
Calling BreakpadMiniDumpSystemInit
SteamInternal_SetMinidumpSteamID: Caching Steam ID: 76561198130528815 [API loaded yes]
SteamInternal_SetMinidumpSteamID: Setting Steam ID: 76561198130528815
SteamAPI_Init succeeded. SteamID is [U:1:170263087] (76561198130528815), AppID is 570
Setting breakpad minidump AppID = 373300
CSteam3Client::Activate succeeded. SteamID is [U:1:170263087] (76561198130528815), AppID is 570
Affinity preferences: 4 logical processors, limiting to 4
0 - proc 0 (grp 0:0 / phy 0 / cor 0 / smt 0): max freq 2333000000
1 - proc 2 (grp 0:2 / phy 0 / cor 1 / smt 0): max freq 2333000000
2 - proc 3 (grp 0:3 / phy 0 / cor 2 / smt 0): max freq 2333000000
3 - proc 1 (grp 0:1 / phy 0 / cor 3 / smt 0): max freq 2333000000
Affinity preferences: no logical processor speed variation
Affinity preferences: disabled (4 physical procs, 4 logical)
nopref-all 0: proc 0 (group 0:0)
nopref-all slot 0 combined mask 0:0x1
nopref-all 1: proc 2 (group 0:2)
nopref-all slot 1 combined mask 0:0x4
nopref-all 2: proc 3 (group 0:3)
nopref-all slot 2 combined mask 0:0x8
nopref-all 3: proc 1 (group 0:1)
nopref-all slot 3 combined mask 0:0x2
Affinity preferences: 'higher' thread assigned to proc mask 0:0x1 (index 0) (forced), next proc mask 0:0x4 (index 1)
Affinity preferences: 'higher' thread assigned to proc mask 0:0x4 (index 1) (forced), next proc mask 0:0x8 (index 2)
Affinity preferences: 'higher' thread assigned to proc mask 0:0x8 (index 2) (forced), next proc mask 0:0x2 (index 3)
WARNING: CDirWatcher not implemented
failed to dlopen /home/kcdtv/.steam/steam/steamapps/common/dota 2 beta/game/bin/linuxsteamrt64/librendersystemvulkan.so error=/home/kcdtv/.steam/steam/steamapps/common/dota 2 beta/game/bin/linuxsteamrt64/librendersystemvulkan.so: no se puede abrir el archivo del objeto compartido: No existe el archivo o el directorio
failed to dlopen "/home/kcdtv/.steam/steam/steamapps/common/dota 2 beta/game/bin/linuxsteamrt64/librendersystemvulkan.so" error=/home/kcdtv/.steam/steam/steamapps/common/dota 2 beta/game/bin/linuxsteamrt64/librendersystemvulkan.so: no se puede abrir el archivo del objeto compartido: No existe el archivo o el directorio
failed to dlopen librendersystemvulkan.so error=librendersystemvulkan.so: no se puede abrir el archivo del objeto compartido: No existe el archivo o el directorio
failed to dlopen "librendersystemvulkan.so" error=librendersystemvulkan.so: no se puede abrir el archivo del objeto compartido: No existe el archivo o el directorio
Failed to load rendersystemvulkan. Falling back to OpenGL.
failed to dlopen /home/kcdtv/.steam/steam/steamapps/common/dota 2 beta/game/bin/linuxsteamrt64/librendersystemgl.so error=libudev.so.0: no se puede abrir el archivo del objeto compartido: No existe el archivo o el directorio
failed to dlopen "/home/kcdtv/.steam/steam/steamapps/common/dota 2 beta/game/bin/linuxsteamrt64/librendersystemgl.so" error=libudev.so.0: no se puede abrir el archivo del objeto compartido: No existe el archivo o el directorio
failed to dlopen librendersystemgl.so error=libudev.so.0: no se puede abrir el archivo del objeto compartido: No existe el archivo o el directorio
failed to dlopen "librendersystemgl.so" error=libudev.so.0: no se puede abrir el archivo del objeto compartido: No existe el archivo o el directorio
Loaded video settings config from 'cfg/video.txt'
Graphics Device changed, resetting video config
(17): Setting setting.cpu_level to 1
(9): Setting setting.mem_level to 2
(11): Setting setting.gpu_mem_level to 0
(11): Setting setting.unsupported to 1
Saved video settings config to 'cfg/video.txt'
Affinity preferences: 'higher' thread assigned to proc mask 0:0x2 (index 3) (forced), next proc mask 0:0x1 (index 0)
Saved video settings config to 'cfg/video.txt'
ERROR: HangWatchdogInternal_BeginScope() - Hang watchdog not implemented for this platform!
ERROR: HangWatchdogInternal_EndScope() - Hang watchdog not implemented for this platform!
No valid vcs file found for shader error.vfx
material2.cpp(1238): Error creating shader error.vfx for material materials/error.vmat!
material2.cpp(1243): Error creating shader error.vfx and cannot load error.vfx instead!
material2.cpp(1238): Error creating shader error.vfx for material materials/error.vmat!
material2.cpp(1243): Error creating shader error.vfx and cannot load error.vfx instead!
material2.cpp(1238): Error creating shader error.vfx for material materials/error.vmat!
material2.cpp(1243): Error creating shader error.vfx and cannot load error.vfx instead!
material2.cpp(1238): Error creating shader error.vfx for material materials/error.vmat!
material2.cpp(1243): Error creating shader error.vfx and cannot load error.vfx instead!
failed to dlopen libpangoft2-1.0.so error=libpng12.so.0: no se puede abrir el archivo del objeto compartido: No existe el archivo o el directorio
failed to dlopen "libpangoft2-1.0.so" error=libpng12.so.0: no se puede abrir el archivo del objeto compartido: No existe el archivo o el directorio
failed to dlopen libpangoft2-1.0.so error=libpng12.so.0: no se puede abrir el archivo del objeto compartido: No existe el archivo o el directorio
failed to dlopen "libpangoft2-1.0.so" error=libpng12.so.0: no se puede abrir el archivo del objeto compartido: No existe el archivo o el directorio
Unable to load 'libpangoft2-1.0.so', your game install may be corrupted or you may have a system conflict
Same issue 4.15.0-128 generic Ubuntu 16, and identical issue on 4.15.0-126-generic #129-Ubuntu SMP Mon Nov 23 18:53:38 UTC 2020 x86_64 x86_64 x86_64 GNU/Linux
Same issue verified on Manjaro. I was able to queue in for a rank game and then persistently crash after that. Free abandon for me.
Same issue here on Arch--unable to get to the menu.
Same here on Manjaro Crashing when menu should appear (Intro video is working fine and I can open console)
Kernel: 5.9.11-3-MANJARO X11 OpenGL + Core I5 + HD graphics (Vulkan lags on i7 + Nvidia on windows PC for no reason)
UPD: Latest patch for 22Mb not fixed the issue:
Removing the "Reborn" DLC has let me boot into the game at least, not sure how queuing for a match will go.
EDIT: Trying to demo a hero instantly crashes, not gonna risk a game.
I managed to start a bot game. It crashed 3 times in the first 4 minutes. After the third crash, it stopped crashing.
Two things:
Also, Github isn't happy with the .dmp file extension from minidumps. Please throw them in an archive and attach the archive as a file. Please use a gist for your System information and attach the minidump archive as a file.
Problem is with /usr/libexec/steam-runtime-tools-0/x86_64-linux-gnu-check-va-api
at least this is the dump i'm getting. Uploaded here: https://cloud.r3pek.org/index.php/s/cFtYYAKooXSwewW
@danginsburg I do indeed have a dump in /tmp/dumps that seems related: dota_dump.tar.gz
@kisak-valve @danginsburg
~/.local/share/Steam/ubuntu12_32/steam-runtime/usr/libexec/steam-runtime-tools-0/x86_64-linux-gnu-check-va-api
libva info: VA-API version 1.7.0
libva info: Trying to open /usr/lib64/dri/nvidia_drv_video.so
libva info: Found init function __vaDriverInit_1_6
libva info: va_openDriver() returns 0
vaCreateSurfaces (va_display, VA_RT_FORMAT_YUV420, width, height, surfaces, surfaces_count, &attr, 1) failed: attribute not supported (10)
x86_64-linux-gnu-check-va-api: vdpau_video.c:373: vdpau_DestroySurfaces: Assertion `obj_surface' failed.
Aborted (core dumped)
FWIW:
→ vainfo
libva info: VA-API version 1.7.0
libva info: Trying to open /usr/lib64/dri/nvidia_drv_video.so
libva info: Found init function __vaDriverInit_1_6
libva info: va_openDriver() returns 0
vainfo: VA-API version: 1.7 (libva 2.7.0.pre1)
vainfo: Driver version: Splitted-Desktop Systems VDPAU backend for VA-API - 0.7.4
vainfo: Supported profile and entrypoints
VAProfileMPEG2Simple : VAEntrypointVLD
VAProfileMPEG2Main : VAEntrypointVLD
VAProfileMPEG4Simple : VAEntrypointVLD
VAProfileMPEG4AdvancedSimple : VAEntrypointVLD
<unknown profile> : VAEntrypointVLD
VAProfileH264Main : VAEntrypointVLD
VAProfileH264High : VAEntrypointVLD
VAProfileVC1Simple : VAEntrypointVLD
VAProfileVC1Main : VAEntrypointVLD
VAProfileVC1Advanced : VAEntrypointVLD
Can confirm the latest update did not solve the issue. First launch after update got me further into the game before crashing but subsequent launch crashes immediately without as much as opening a window.
I have the introduciton video disabled, if that matters at all (-novid
).
System informations: https://pastebin.pl/view/4c26f637
Output for x86_64-linux-gnu-check-va-api
:
$ ~/.steam/debian-installation/ubuntu12_32/steam-runtime/usr/libexec/steam-runtime-tools-0/x86_64-linux-gnu-check-va-api
libva info: VA-API version 1.9.0
libva info: Trying to open /usr/lib/x86_64-linux-gnu/dri/nvidia_drv_video.so
libva info: va_openDriver() returns -1
vaInitialize (va_display, &major_version, &minor_version) failed: unknown libva error (-1)
Also:
$ ls /usr/lib/x86_64-linux-gnu/dri/nvidia_drv_video.so
ls: cannot access '/usr/lib/x86_64-linux-gnu/dri/nvidia_drv_video.so': No such file or directory
Forcing breakpad minidump interfaces to load
Looking up breakpad interfaces from steamclient
Calling BreakpadMiniDumpSystemInit
SteamInternal_SetMinidumpSteamID: Caching Steam ID: 76561198069689536 [API loaded yes]
SteamInternal_SetMinidumpSteamID: Setting Steam ID: 76561198069689536
./dota.sh: line 104: 30234 Killed ${STEAM_RUNTIME_PREFIX} ${GAME_DEBUGGER} "${GAMEROOT}"/${GAMEEXE} "$@"
Got this after running dota.sh and crashing, cant seem to find any dump
Dump (file appeared 5 min ago) assert_20201218010528_45.zip
Here is my sys info: https://gist.github.com/Bodyash/d469dc2945c5ca6dc5d33263953f335c (sorry for non-English language)
Also:
$ ls /usr/lib/x86_64-linux-gnu/dri/nvidia_drv_video.so ls: cannot access '/usr/lib/x86_64-linux-gnu/dri/nvidia_drv_video.so': No such file or directory
I don't seem to have a nvidia_drv_video.so
anywhere in my /usr/
root folder.
I'm also experiencing this issue. For me, I can load the client and even get into a game by demoing a hero but it randomly crashes after a few minutes. I'm on Arch Linux using Nvidia 455.45.01 drivers (GeForce GTX 770) using Vulkan.
System Info: https://gist.github.com/weirddan455/032039b3cbd873d3fa38a45fb5ac6bde
Dump File: dota-dump.tar.gz
Same issue on Linux Mint 19.3
Same issue on Fedora 33
Also:
$ ls /usr/lib/x86_64-linux-gnu/dri/nvidia_drv_video.so ls: cannot access '/usr/lib/x86_64-linux-gnu/dri/nvidia_drv_video.so': No such file or directory
I don't seem to have a
nvidia_drv_video.so
anywhere in my/usr/
root folder.
I also don't have that file anywhere in my Steam installation path (~/.steam/
) - assuming it could be a bundled library that x86_64-linux-gnu-check-va-api
might have been looking for in the wrong path.
I can confirm that launching under Proton also crashes (5.13 shipped by Steam as well as custom 5.8 GE distribution). In that case, it crashes just as the loading logo is fading and after the mouse cursor is changed, but before main menu shows. Strange resolution/windowing, the left half of the screen, half-cropped.
I'm on an RTX 2070 with the latest Ubuntu 20.04-packaged Nvidia drivers (455) and Mesa (20.0.8).
I got into the game initially and it crashed when I attempted to demo the new hero. Now it just crashes any time I launch.
I can confirm that proton 5.13 crashes for me as well.
I managed to launch it again! What i'have done is to set the pass manually for the GAMEROOT variable in the dota.sh script.
#GAMEROOT=$(cd "${0%/*}" && echo $PWD)
GAMEROOT="/home/kcdtv/.steam/steam/steamapps/common/dota 2 beta/game"
Now i will start a game against bots to see what happens
@magikpapaya Trying this myself makes no difference. Are you sure you didn't just get lucky? Since we've already established that the problem seems to be quite random.
Two things:
1. Please post your Steam -> Help -> System Information as requested here: https://github.com/ValveSoftware/Dota-2#system-information . We are having trouble repro'ing. 2. There might be something amiss with dump collection because we're not seeing the crash here - if you get a dump in /tmp/dumps please post it so we can crack it open.
@magikpapaya does not work for me nor does it make any sense why it would. The binary launches fine but crashes so it shouldn't be a problem with the path to the game folder.
It probably only worked by random chance and your hack is probably completely unrelated with the bug.
EDIT adding a simple echo $GAMEROOT
also shows me that the line you're replacing seems to be working as intended.
@magikpapaya Trying this myself makes no difference. Are you sure you didn't just get lucky? Since we've already established that the problem seems to be quite random.
I am pretty sure it is not lucky. :) if you check the log when you launch dota.sh manually you will see something like it "can't cd correctly" and that is because pathes are not correctly defined. I have been playing vs bots for 5 minutes now and it works but with some glinches.
update: playing turbo mode now. some lag and some glinches but it works. example of bug:
Again, I applied the exact same hack (with my own path, of course) and it doesn't help at all. I won't repeat my other arguments.
Dump: crash_20201218013316_25.dmp.zip
"File o directory non esistente" => "File or folder do not exist" translated from Italian
Log:
[1:30:11] ~/.steam/steam/steamapps/common/dota 2 beta/game/ $ ./dota.sh
Using breakpad crash handler
[S_API] SteamAPI_Init(): SteamAPI_IsSteamRunning() did not locate a running instance of Steam.
[S_API] SteamAPI_Init(): Loaded '/home/odoo/.steam/linux64/steamclient.so' OK.
[S_API FAIL] SteamAPI_Init() failed; create pipe failed.Setting breakpad minidump AppID = 373300
Forcing breakpad minidump interfaces to load
Looking up breakpad interfaces from steamclient
Calling BreakpadMiniDumpSystemInit
[S_API] SteamAPI_Init(): SteamAPI_IsSteamRunning() did not locate a running instance of Steam.
[S_API] SteamAPI_Init(): Loaded '/home/odoo/.steam/linux64/steamclient.so' OK.
[S_API FAIL] SteamAPI_Init() failed; create pipe failed. failed to dlopen "/home/odoo/.steam/steam/steamapps/common/dota 2 beta/game/bin/linuxsteamrt64/librendersystemgl.so" error=libudev.so.0: impossibile aprire il file oggetto condiviso: File o directory non esistente
failed to dlopen "librendersystemgl.so" error=libudev.so.0: impossibile aprire il file oggetto condiviso: File o directory non esistente
failed to dlopen "libpangoft2-1.0.so" error=libpng12.so.0: impossibile aprire il file oggetto condiviso: File o directory non esistente
failed to dlopen "libpangoft2-1.0.so" error=libpng12.so.0: impossibile aprire il file oggetto condiviso: File o directory non esistente
./dota.sh: riga 104: 5273 Errore di segmentazione (core dump creato) ${STEAM_RUNTIME_PREFIX} ${GAME_DEBUGGER} "${GAMEROOT}"/${GAMEEXE} "$@"
```
Computer Information:
Manufacturer: Unknown
Model: Unknown
No Touch Input Detected
Processor Information:
CPU Vendor: GenuineIntel
CPU Brand: Intel(R) Core(TM) i5-8265U CPU @ 1.60GHz
CPU Family: 0x6
CPU Model: 0x8e
CPU Stepping: 0xb
CPU Type: 0x0
Speed: 3900 Mhz
8 logical processors
4 physical processors
HyperThreading: Supported
FCMOV: Supported
SSE2: Supported
SSE3: Supported
SSSE3: Supported
SSE4a: Unsupported
SSE41: Supported
SSE42: Supported
AES: Supported
AVX: Supported
AVX2: Unsupported
AVX512F: Unsupported
AVX512PF: Unsupported
AVX512ER: Unsupported
AVX512CD: Unsupported
AVX512VNNI: Unsupported
SHA: Unsupported
CMPXCHG16B: Supported
LAHF/SAHF: Supported
PrefetchW: Unsupported
Operating System Version:
Linux Mint 19.3 Tricia (64 bit)
Kernel Name: Linux
Kernel Version: 5.4.0-54-generic
X Server Vendor: The X.Org Foundation
X Server Release: 11906000
X Window Manager: Mutter (Muffin)
Steam Runtime Version: steam-runtime_0.20201203.1
Video Card:
Driver: Intel Open Source Technology Center Mesa DRI Intel(R) UHD Graphics 620 (WHL GT2)
Driver Version: 3.0 Mesa 20.0.8
OpenGL Version: 3.0
Desktop Color Depth: 24 bits per pixel
Monitor Refresh Rate: 60 Hz
VendorID: 0x8086
DeviceID: 0x3ea0
Revision Not Detected
Number of Monitors: 1
Number of Logical Video Cards: 1
Primary Display Resolution: 1920 x 1080
Desktop Resolution: 1920 x 1080
Primary Display Size: 12.17" x 6.81" (13.94" diag)
30.9cm x 17.3cm (35.4cm diag)
Primary VRAM Not Detected
Sound card:
Audio device: Realtek ALC256
Memory:
RAM: 15864 Mb
VR Hardware:
VR Headset: None detected
Miscellaneous:
UI Language: English
LANG: it_IT.UTF-8
Total Hard Disk Space Available: 230113 Mb
Largest Free Hard Disk Block: 87313 Mb
"LD_* scout runtime" information:
{
"can-write-uinput" : false,
"steam-installation" : {
"path" : "/home/odoo/.steam",
"data_path" : "/home/odoo/.steam/steam",
"bin32_path" : "/home/odoo/.steam/ubuntu12_32",
"steamscript_path" : null,
"steamscript_version" : null,
"issues" : [
"dot-steam-steam-not-symlink",
"steamscript-not-in-environment",
"unexpected-steam-uri-handler"
]
},
"runtime" : {
"path" : "/home/odoo/.steam/ubuntu12_32/steam-runtime",
"version" : "0.20201203.1",
"issues" : [
],
"pinned_libs_32" : {
"list" : [
" 10496396 4 drwxrwxr-x 2 odoo odoo 4096 dic 8 10:10 pinned_libs_32"
]
},
"pinned_libs_64" : {
"list" : [
" 10753862 4 drwxrwxr-x 2 odoo odoo 4096 dic 8 10:10 pinned_libs_64",
" 10753883 4 -rw-rw-r-- 1 odoo odoo 87 dic 8 10:10 pinned_libs_64/system_libvulkan.so.1",
" 10753879 4 lrwxrwxrwx 1 odoo odoo 90 dic 8 10:10 pinned_libs_64/libSDL2-2.0.so.0 -> /home/odoo/.steam/ubuntu12_32/steam-runtime/usr/lib/x86_64-linux-gnu/libSDL2-2.0.so.0.10.0",
" 10753889 4 -rw-rw-r-- 1 odoo odoo 99 dic 8 10:10 pinned_libs_64/system_libdbusmenu-gtk.so.4",
" 10753882 4 lrwxrwxrwx 1 odoo odoo 89 dic 8 10:10 pinned_libs_64/libvulkan.so.1 -> /home/odoo/.steam/ubuntu12_32/steam-runtime/usr/lib/x86_64-linux-gnu/libvulkan.so.1.2.135",
" 10753884 4 lrwxrwxrwx 1 odoo odoo 85 dic 8 10:10 pinned_libs_64/libopus.so.0 -> /home/odoo/.steam/ubuntu12_32/steam-runtime/usr/lib/x86_64-linux-gnu/libopus.so.0.7.0",
" 10753886 4 lrwxrwxrwx 1 odoo odoo 88 dic 8 10:10 pinned_libs_64/libGLU.so.1 -> /home/odoo/.steam/ubuntu12_32/steam-runtime/usr/lib/x86_64-linux-gnu/libGLU.so.1.3.08004",
" 10753891 4 -rw-rw-r-- 1 odoo odoo 94 dic 8 10:10 pinned_libs_64/system_libpangox-1.0.so.0",
" 10753900 0 lrwxrwxrwx 1 odoo odoo 12 dic 8 10:10 pinned_libs_64/libcurl.so.3 -> libcurl.so.4",
" 10753888 4 lrwxrwxrwx 1 odoo odoo 94 dic 8 10:10 pinned_libs_64/libdbusmenu-gtk.so.4 -> /home/odoo/.steam/ubuntu12_32/steam-runtime/usr/lib/x86_64-linux-gnu/libdbusmenu-gtk.so.4.0.13",
" 10753893 4 -rw-rw-r-- 1 odoo odoo 82 dic 8 10:10 pinned_libs_64/system_libcurl.so.4",
" 10753885 4 -rw-rw-r-- 1 odoo odoo 82 dic 8 10:10 pinned_libs_64/system_libopus.so.0",
" 10753895 4 -rw-rw-r-- 1 odoo odoo 101 dic 8 10:10 pinned_libs_64/system_libdbusmenu-glib.so.4",
" 10753887 4 -rw-rw-r-- 1 odoo odoo 80 dic 8 10:10 pinned_libs_64/system_libGLU.so.1",
" 10753890 4 lrwxrwxrwx 1 odoo odoo 94 dic 8 10:10 pinned_libs_64/libpangox-1.0.so.0 -> /home/odoo/.steam/ubuntu12_32/steam-runtime/usr/lib/x86_64-linux-gnu/libpangox-1.0.so.0.3000.0",
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" 10753894 4 lrwxrwxrwx 1 odoo odoo 95 dic 8 10:10 pinned_libs_64/libdbusmenu-glib.so.4 -> /home/odoo/.steam/ubuntu12_32/steam-runtime/usr/lib/x86_64-linux-gnu/libdbusmenu-glib.so.4.0.13"
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Hello @lordkrandel, running Dota 2 from outside the Steam runtime is not supported. If you want to tinker from the command line, try using something like ~/.steam/root/ubuntu12_32/steam-runtime/run.sh ./dota.sh
to give Dota 2 a similar environment as when it's launched from Steam.
Played a couple matches earlier today. Was launching it again right now after a few updates downloading and the game no longer works. It crashes without as much as opening a window or opens a window, shows the DotA logo and then crashes to desktop.
Have tried restarting Steam but does not seem to help.