Open gdmsl opened 9 years ago
SDL is not generating key up/down events for this key as it's part of the accent composition. I've opened SDL bug #3076 for this to see if they can change their behavior.
Is this still happening after the March 24 SDL update?
Checking one last time, is this still happening?
yes it is still happening. I tried to bind the ` or the ' to an action but the client ignored it keeping the original binding.
If you add -input_message_spew to your launch options and look at console output in a terminal (or via a file using -con_logfile) when you press those keys what does it say?
SDL: got SDL_KEYDOWN
KEYDOWN (keyc): sdlkeycode=1073741824 sdlscancode=53 SDL_GetKeyName='' buttoncode=0 buttonname='' ButtonCode_GetLocalKeyNameUTF8=''
SDL: got SDL_KEYUP
KEYUP (keyc) sdlkeycode=1073741824 sdlscancode=53 buttoncode=0 buttonname=''
when pressing ``` button
OK, the SDL update didn't have an impact so we'll leave it assigned to the SDL dev.
Are you still seeing this problem?
Yes. Just tried. The problem persists.
I cannot have bindings in game for the keys ' and
when using the us international layout (us-acentos) where ' and
are two modifier keys to get acentos on various letters. For example+ e will give è and the character
is obtained with+ space. In the old client I had the
assigned to the scoreboard and it worked.xev gives this output when pressing the key: