Tracker for issues specific to Linux and Mac in the Reborn client. If you have a general issue or non-system-specific feature request please go to dev.dota2.com
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Option to abandon game after game is completed but not fully recorded due to high server load #2727
Have you checked for system updates?: [Yes/No] Yes
Are you using the latest stable video driver available for your system? [Yes/No] Yes
Have you verified the game files?: [Yes/No] Yes
Please describe your issue in as much detail as possible:
Sometimes when a game is not recorded immediately due to high load, I'm presented with an "abandon" button immediately after the game ends. Usually, after waiting for a minute, it turns into "leave game" with the indicator that the game is safe to leave. However, recently I was moving quickly and I hit "abandon" even though I had already been presented with the end-of-game screen.
After logging back in a day later, I've been assessed with an abandon for a game I already completed, and am now in low priority.
Steps for reproducing this issue:
Complete a game
See that it's not recorded immediately because of high load
See that you have the option to abandon a game
Click abandon game
See that you are assessed with an abandon (and possibly now in low priority queue)
Expected behavior
The client is aware that stats have not been recorded yet and the game is completed, so don't give the option to accidentally abandon a completed match, or server is able to retroactively ignore "invalid" abandons when game is just recorded on a lag due to client timestamp/server timestamp drift or something.
Your system information
Steam
->Help
->System Information
) in a gist: https://gist.github.com/bdunn313/43282bd4b8924219031fd207b6992137Please describe your issue in as much detail as possible:
Sometimes when a game is not recorded immediately due to high load, I'm presented with an "abandon" button immediately after the game ends. Usually, after waiting for a minute, it turns into "leave game" with the indicator that the game is safe to leave. However, recently I was moving quickly and I hit "abandon" even though I had already been presented with the end-of-game screen.
After logging back in a day later, I've been assessed with an abandon for a game I already completed, and am now in low priority.
Steps for reproducing this issue:
Expected behavior
The client is aware that stats have not been recorded yet and the game is completed, so don't give the option to accidentally abandon a completed match, or server is able to retroactively ignore "invalid" abandons when game is just recorded on a lag due to client timestamp/server timestamp drift or something.