Open Turmfalke2 opened 4 months ago
I assume those are the particles used for tower projectiles
[RenderSystem] Discarding abandoned streaming texture load for materials/particle/frost_linear_add_projected_color_psd_30d585c6.vtex
[RenderSystem] Deleting texture with outstanding streaming request (materials/particle/frost_linear_add_projected_color_psd_30d585c6.vtex)
[RenderSystem] Discarding abandoned streaming texture load for materials/models/particle/rock_spikes_color_psd_40dc74db.vtex
[RenderSystem] Deleting texture with outstanding streaming request (materials/models/particle/rock_spikes_color_psd_40dc74db.vtex)
I have a fix for this that will ship in the next Dota client update.
I have the same particle texture problems with NVidia RTX 3060 TI 12GB (currently 556.12 drivers), Vulkan and Windows 10 since month. I switched to Vulkan again because DirectX11 with 7.36C patch missed to render Venomancers Plague Wards in Spectator mode at some point.
On Archlinux with NVidia RTX 3080 TI 12 GB (currently 555.58.02 drivers) I have the same situation when the particle textures need a reload.
I still have that issue. Should the patch have been in the June 39 update?
@danginsburg I assume the patch should have been in the 7.37 update. In that case the fix didn't work
console output: https://gist.github.com/Turmfalke2/f0d17ae3a2e1f5c252a4f79335be4c62
Still bugged.
Your system information
Steam
->Help
->System Information
) in a gist: https://gist.github.com/Turmfalke2/a47e2a3f96252c71cc6d8c071d6473b1Please describe your issue in as much detail as possible:
Often times when watching a game or playing a game switching to the dashboard using the arrow in the top left corner will break some of the textures:
before after
It's especially obvious with the tower projectiles, but also affects other particle effects.
Console:
Steps for reproducing this issue: