Open gear4s opened 8 years ago
No repro for me, we'll have to see if we can figure out what's happening on your machine. Are you familiar with gdb at all?
yea I can use GDB. what do you need ? I'm just hoping it's not one of those problems that automatically solve itself when running in gdb :8ball:
For now just a quick look at the stack of thread 0. It may or may not be interesting, but there will be a lot of threads so before we look at them all we'll see if thread 0 is anywhere useful.
thread 0 ? it starts at thread 1
Sorry, yes thread 1.
yea, tried 12 times, 5 after watching part of game, 5 during watching game, and 2 after playing, can't reproduce in gdb
Those all worked properly?
yes
We'll leave this open and see if it repros.
ok thanks :) I'll let you know asap if it does it more then 5 times
ok, it's been doing it for a while again, since new update
Can you get the thread 1 stack in gdb?
Hereʼs something systemd-coredump generated upon dota receiving SIGQUIT from me when it was hang:
Stack trace of thread 28765:
#0 0x00007f243be6068d pthread_join (libpthread.so.0)
#1 0x00007f24317a506e n/a (libSDL2-2.0.so.0)
#2 0x00007f243174878b n/a (libSDL2-2.0.so.0)
#3 0x00007f2431749538 n/a (libSDL2-2.0.so.0)
#4 0x00007f24212e6f71 n/a (libsoundsystem.so)
#5 0x00007f242126df1e n/a (libsoundsystem.so)
#6 0x00007f242124520e n/a (libsoundsystem.so)
#7 0x00007f24212767b1 n/a (libsoundsystem.so)
#8 0x00007f2436c7ba4d n/a (libengine2.so)
#9 0x00007f2436c7c31f n/a (libengine2.so)
#10 0x00007f2436914660 n/a (libengine2.so)
#11 0x00007f2436914b07 Source2Main (libengine2.so)
#12 0x0000557526bf3101 n/a (dota2)
#13 0x00007f243c095710 __libc_start_main (libc.so.6)
#14 0x0000557526bf3219 _start (dota2)
I can send the whole coredump if you point to a secure place where I can submit it.
I'll check with the SDL devs and we'll see where things go.
I must add that Iʼm running Arch Linux and forcing dota to use system libs if possible.
using Arch Linux too, just as Nikita
Thanks, that looks like the same SDL issue. I haven't heard anything back from the SDL devs yet.
happened to me on osx too
Issue happens constantly if game had been running 1+ hours, but does not happen on fresh start.
Is this still happening after the May 16 update? I'm assigning an SDL dev to look.
Ill play a few games and see if its fixed. Thanks for the quick responses On 17 May 2016 03:26, "Drew Bliss" notifications@github.com wrote:
Is this still happening after the May 16 update? I'm assigning an SDL dev to look.
— You are receiving this because you authored the thread. Reply to this email directly or view it on GitHub https://github.com/ValveSoftware/Dota-2/issues/793#issuecomment-219595608
Just happened to me with pretty much the same stack trace.
Happened to me on ubuntu 16.04. Been happening since the 6.87 update.
Same problem here. Ubuntu 16.04 and 15.10.
thread list, it happens way more now, 4-5 times a day, and constant disconnecting as well as crashing (crashing on Windows only though so)
As a quick check does adding -nosound to your launch options avoid the problem? This is just to add more confirmation that it's a sound-related issue, not a suggestion that you try to play without sound.
I'l have to check later today.
This happens with me too. If I start dota then i try to quit it quits. But if I play many games and I want to quit it gets stuck at the do you want to quit prompt and I have to end the process to close it.
considering this has been happening since the middle of the month and hasn't been fixed, I'll assume the Valve developers are incompetent and can't locate a small bug in their programming.
this is almost as bad as the bug that used to completely lock up my system last year.
Happening on Ubuntu 16.04 GTX 560.
Here too.
Ubuntu 16.04 GeForce 9800 GT/PCIe/SSE2
Reporting the same issue here. It seems to happen after a single game or replay.
@JJAYL Same here.
This has been happening for me every time. Ubuntu 16.04 LTS
This is still not fixed, and I complained about it in March already.
When the fuck are you going to do something about it ?
Well I recently reinstalled steam and all its dependencies after purging it from my system due to cpu overload with dota since about 5 months which turned out to be due to fan problem. After the fresh install this hasnt happened again, been using it for about week. Try purge and reinstall might be some outdated lib still stuck in the system OS:Arch linux using native libs Edited: removed reinstalled dota i didnt actually its just steam that i reinstalled, dota was only updated
I changed from Ubuntu to Arch. Did a total reinstall and am using Steam Native. Bug did not occur today.
Using Gnome 3 with Arch. I have a subtle feeling the problem was Ubuntu specific but non-native Steam.
I'll certify.
So I'm on Ubuntu 18.04 with Radeon R9 290X graphics card. This bug is happening to me now.
I have this issue on both of my computers, one running Manjaro and other one running Ubuntu 20.04. Nvidia GPUs. It's very annoying. Why is it so hard to make quit game work? :D
Same here: NVIDIA-SMI 495.46 Driver Version: 495.46
The only way to close the game is to kill steam.
same as @edmael
Sat Jan 22 11:23:05 2022
+-----------------------------------------------------------------------------+
| NVIDIA-SMI 495.46 Driver Version: 495.46 CUDA Version: 11.5 |
|-------------------------------+----------------------+----------------------+
| GPU Name Persistence-M| Bus-Id Disp.A | Volatile Uncorr. ECC |
| Fan Temp Perf Pwr:Usage/Cap| Memory-Usage | GPU-Util Compute M. |
| | | MIG M. |
|===============================+======================+======================|
| 0 NVIDIA GeForce ... Off | 00000000:01:00.0 On | N/A |
| N/A 45C P8 5W / N/A | 103MiB / 3019MiB | 26% Default |
| | | N/A |
+-------------------------------+----------------------+----------------------+
+-----------------------------------------------------------------------------+
| Processes: |
| GPU GI CI PID Type Process name GPU Memory |
| ID ID Usage |
|=============================================================================|
| 0 N/A N/A 1063 G /usr/lib/xorg/Xorg 55MiB |
| 0 N/A N/A 5156 C+G .../bin/linuxsteamrt64/dota2 43MiB |
+-----------------------------------------------------------------------------+
Dota still quitting after 5 minutes, I will kill the process now :)
(Also have connection loss while on optic fiber + ethernet but not with optic fiber + WiFi seems like Dota does not like so much good ping :-) )
Hello @crnisamuraj, @edmael, @pilak, your issue is being tracked at #1992, not this much older issue report. If you're using NVIDIA's 495 series video driver, please read that issue report.
I've had this problem before but not sure if to reopen. DotA seems to almost always never stop running (always stuck on the "Do you want to quit?" prompt)
It went away for a while and it recently came back after the 100-ish mb update. Ran it multiple time to be 100% sure.
This is my sytem information (intalled packages and sys info)
This is Xorg logs and dmesg output
Thanks!
(note that I have this same issue on Ubuntu 14.04.4)