maybe I will slowly make a big list of bugged tooltips here sorted by heroes so its easier to see. hope you guys can upvote with thumbs up so they notice to make faster future updates.
e.g. when fixing phylactery.. you can also fix interaction with linken, lotus...am counter spell. etc as well maybe?
e.g. zeus(2) is UnitOrPoint target but am(3) / linken still works when zeus PointTarget ground.
e.g. NP(1), NP(U) blocked when targeted, PointTarget not blocked by linken.
e.g. sky(1T25) 25 talent pierce immunity but tooltip not updating to reflect the change.
below is just for phylactery for now.. maybe will keep editing later for alt tooltips etc
7.37c
Alch(2)✔️NoTarget initially, but unit target to hit projectile
Tiny(2), Tusk(2) ✔️UnitTarget (NoTarget initially) but unit target to hit. maybe nice if ally phylactery+tusk ball works too?
Marci(2S) ✔️UnitVectorTarget. unit target to jump
Tusk(U) ❌Auto-cast, but unit target to hit
Unit or PointTarget
EarthSpirit(1), NP(U), Spectre(1) ✔️UnitTarget ✔️point target on ground only 1st target affected
Hoodwink(1), Hoodwink(S), NP(1)✔️UnitTarget ❌point target on ground
DK(1), DP(1), Jakiro(1), Lina(1), Lion(1), Magnus(1), Sandking(1), Troll(2)WhirlingAxeRanged ❌ unit target ❌point target on ground
UnitTarget Becomes UnitTargetAOE (as in unit still clickable) / PointTargetAOE (not clickable)
Bane(2S), Lion(S), Lion(UA), DK(2T25) WK(1T25)✔️UnitTarget becomes UnitTargetAOE/+2 bounce, DK phylactery hit 2nd target not 1st. Lion +2 bounce does not trigger linken as per 7.37 update.
Tide(1A)❌UnitTarget becomes UnitTargetAOE ❌point target on ground. ❌linken.
Grimstroke(U) phylactery hit the 2nd target not first.
Lich(3A), Lion(2T25), QoP(1A)❌unit target becomes PointTargetAOE ❌linken/phylactery no longer works
Zeus(2T25)✔️unit target becomes point target aoe. ✔️linken/phylactery works.
Grimstroke(2) phylactery applies instantly instead of when projectile lands like Venge(1) or any other skills.
currently we have:
ABILITIES: passive, no target, unit, unit vector target, point, point vector target, auto-cast, channeled, toggle.
AFFECTS: allies, units (allies or enemies?), enemy units, enemy heroes
I think tooltip ABILITIES: or AFFECTS: need better, consistent labels or use colour code like how physical is red, magic is blue and pure is yellow.
e.g. some heroes dont have AFFECTS: tooltip like lina(2).
e.g. some skills have global sound effects like primalbeast(1), pudge(U) that enemy should be aware of.
e.g. target upon cast or impact? it can be very confusing when alch skill works, while tusk dont; or when DK Wraith king talent works, while lion, lich, qop dont.
e.g. skywrath(1) and (2). concussive shot is disjointable by blink, smoke, or shadowblade, while arcane bolt is not.
Instead of AFFECTS: enemy units, how about ground or area?
e.g. ground (yellow) destroy trees? maybe area (green) cannot?
maybe I will slowly make a big list of bugged tooltips here sorted by heroes so its easier to see. hope you guys can upvote with thumbs up so they notice to make faster future updates. e.g. when fixing phylactery.. you can also fix interaction with linken, lotus...am counter spell. etc as well maybe? e.g. zeus(2) is UnitOrPoint target but am(3) / linken still works when zeus PointTarget ground. e.g. NP(1), NP(U) blocked when targeted, PointTarget not blocked by linken. e.g. sky(1T25) 25 talent pierce immunity but tooltip not updating to reflect the change. below is just for phylactery for now.. maybe will keep editing later for alt tooltips etc
7.37c Alch(2)✔️NoTarget initially, but unit target to hit projectile Tiny(2), Tusk(2) ✔️UnitTarget (NoTarget initially) but unit target to hit. maybe nice if ally phylactery+tusk ball works too? Marci(2S) ✔️UnitVectorTarget. unit target to jump Tusk(U) ❌Auto-cast, but unit target to hit
Unit or PointTarget EarthSpirit(1), NP(U), Spectre(1) ✔️UnitTarget ✔️point target on ground only 1st target affected Hoodwink(1), Hoodwink(S), NP(1)✔️UnitTarget ❌point target on ground DK(1), DP(1), Jakiro(1), Lina(1), Lion(1), Magnus(1), Sandking(1), Troll(2)WhirlingAxeRanged ❌ unit target ❌point target on ground
UnitTarget Becomes UnitTargetAOE (as in unit still clickable) / PointTargetAOE (not clickable) Bane(2S), Lion(S), Lion(UA), DK(2T25) WK(1T25)✔️UnitTarget becomes UnitTargetAOE/+2 bounce, DK phylactery hit 2nd target not 1st. Lion +2 bounce does not trigger linken as per 7.37 update.
Tide(1A)❌UnitTarget becomes UnitTargetAOE ❌point target on ground. ❌linken. Grimstroke(U) phylactery hit the 2nd target not first. Lich(3A), Lion(2T25), QoP(1A)❌unit target becomes PointTargetAOE ❌linken/phylactery no longer works Zeus(2T25)✔️unit target becomes point target aoe. ✔️linken/phylactery works.
Grimstroke(2) phylactery applies instantly instead of when projectile lands like Venge(1) or any other skills.
currently we have: ABILITIES: passive, no target, unit, unit vector target, point, point vector target, auto-cast, channeled, toggle. AFFECTS: allies, units (allies or enemies?), enemy units, enemy heroes
I think tooltip ABILITIES: or AFFECTS: need better, consistent labels or use colour code like how physical is red, magic is blue and pure is yellow. e.g. some heroes dont have AFFECTS: tooltip like lina(2). e.g. some skills have global sound effects like primalbeast(1), pudge(U) that enemy should be aware of. e.g. target upon cast or impact? it can be very confusing when alch skill works, while tusk dont; or when DK Wraith king talent works, while lion, lich, qop dont. e.g. skywrath(1) and (2). concussive shot is disjointable by blink, smoke, or shadowblade, while arcane bolt is not.
Instead of AFFECTS: enemy units, how about ground or area? e.g. ground (yellow) destroy trees? maybe area (green) cannot?
might edit again later credits to #8572