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Heavenly jump doesn't always move Zeus forward #12636

Open AnanasSok opened 11 months ago

AnanasSok commented 11 months ago

Ability name

Heavenly jump

Description

Update 7.33 says: "Heavenly jump now always moves Zeus forward." - but this is not true. Abilities such as Vacuum, Gale Force, E.M.P. and others (Enigma says hello), which move the heroes, but do not turn them around, make Zeus jump in the direction of movement if he was standing still.

image Fig. 1 Zeus is an acrobat (did a backflip).

Before update 7.33, this may not have been a bug (though I don't think so), but now Zeus should only jump in the direction he is facing. Currently, for the ability to work correctly, you must first issue a move order and then use it. From the observer’s point of view, there is no difference in first giving the order to move and then using the ability, or vice versa, using the ability and giving the order to move, but in the first case the reaction time increases, and in the second we fall into the clutches of the enemy. I think my opponents had a lot of fun when I jumped into a Black Hole or the Invoker burned all my mana, but I felt stupid in those moments.

I would especially like to thank you for the work you do for us.

Example Match ID (and possibly Timestamp)

The replay is outdated, but I think it's easy to check in the lobby.

Hawx74 commented 1 month ago

Can confirm this also happens with Rubick telekinesis.

Match ID: 7849973536

Here's an image of it happening: https://imgur.com/SrN05qa