Open flare-ws opened 5 months ago
Also while draining if the target enemy is in between of your current location and the blink target location, the drain might also break, which makes no sense
Also using dagger on pugna while teleporting with a scroll sometimes breaks the teleport. Same applies for other channeling spells, e.g. meteor hammer
Ability name
OBLIVION SAVANT
Description
When you blink away while draining from a nether ward, sometimes the drain breaks, sometimes it doesnt. I was able to blink twice further than max life drain break distance without interrupting it, though at later tests channeling broke even at shorter blink distance. It depends on cast range amplification somehow.
I suggest to allow to blink anywhere within ward debuff AOE while draining from it with a shard or anywhere within max break distance depending on which is the longest. Also, it's crucial to show whether the blink to the target location break the ulti or not. Please consider adding some red/green ui for that.
Example Match ID (and possibly Timestamp)
n/a, demo mode