1: Play Dark seer vs PA. Throw illusion wall at PA.
2: Expected behaviour: Illusion will try to hit PA. Will miss trying to penetrate blur (50% at high level)).
3: Actual behaviour: Illusion miss about 80%+ of all hits. Confirmed by counting hits and view battle log.
Confirmed over at least 2 games and about 8-9 battles in replay. No other effects in play that can be accounted for (items etc).
Best someone check if PA's blur vs illusions calculates correctly. Right now a PA illusion can smather most other combatents on the field but will throw 20-30 hits at a PA and maybe land ... 3-4.
Description
1: Play Dark seer vs PA. Throw illusion wall at PA. 2: Expected behaviour: Illusion will try to hit PA. Will miss trying to penetrate blur (50% at high level)). 3: Actual behaviour: Illusion miss about 80%+ of all hits. Confirmed by counting hits and view battle log. Confirmed over at least 2 games and about 8-9 battles in replay. No other effects in play that can be accounted for (items etc).
Best someone check if PA's blur vs illusions calculates correctly. Right now a PA illusion can smather most other combatents on the field but will throw 20-30 hits at a PA and maybe land ... 3-4.
Example Match ID (and possibly Timestamp)
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Screenshots
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