Open jxin02 opened 5 months ago
let me add that with quickcast on the auto follow facet. the stun sometimes just refuses to work because you are trying to make them move outside of attack range. they pull back too fast, makes it IMPOSSIBLE to chase enemy heros since visage is naturally absurdly slow.
+1, just played a game today. This is really bad. Makes it so much harder/impossible to play.
Confirm, was about to also post this issue, if you alt cast stone form while the familiars are attacking, they will first move to the target, keep attacking and only if you cast it again will they stun (the first one that moved to the stun location), if they don't initially attack, they will go and stun as they should.
Ability name
Stone Form
Description
So the alt cast for stone form for both the heroes and the birds is the old stone form mechanic, but there's a catch here. If you have visage on alt cast and the birds also on alt cast, clicking stone form on visage DOES NOT WORK. So alt cast stone form button on visage only works if the birds are NOT on alt cast. But this is super annoying because in some situations, for example when you run away, usually (at least for me) you send back your hero, then micro your birds to stun, and surprise surprise NOW IT'S POINT TARGETED. I can't count how many times I accidentally cancelled the stun just because I right click right away after pressing it which cancels it. This would never happen on alt cast stone form on birds, but like i said, it will break the stone form button on the hero. Don't forget that resummoning your birds resets the alt cast on birds How to fix this: just swap the alt cast and the normal cast. And also at the same time you can fix the bug where the button on the hero doesn't work if both birds are on the "old" mechanic. It is so annoying for experienced visage players. It messes up our muscle memory so much.
Example Match ID (and possibly Timestamp)
demo hero