There is a lot of confusion over whether Soul Strike Vengeful Spirit is melee or ranged. Is being melee/ranged a property of the hero or of the attack?
It's difficult to report bugs without knowing the desired behaviour, so I'm going to use this to document the current behaviour and hopefully a dev can glance over it and tell us whether that is how it's supposed to be.
Item/Mechanic
Ranged/Melee
Notes
Battle fury
Meele
Cleaves of the target like pa dagger
Basher
Melee
Abyssal
Melee
fixed in 7.36a
Broom handle
Melee
bug #18844
Dragon lance
Ranged
bug #18844
Hurricane pike
Ranged
bug #18844
Penta-edged Sword
Ranged
rotated out at the moment
Ballista
Ranged
rotated out at the moment
Manta
Melee
Innate melee damage block
Ranged
Vanguard
Ranged
Skadi
Melee
Echo sabre
Melee
Harpoon
Melee
Orb of venom
Melee
Orb of corrosion
Melee
Enchanted Quiver
Ranged
Arc warden's tempest double's magnetic field
Ranged
Precision Aura
Ranged
Quelling Blade
Melee
Uphill miss
Melee
Right now it looks like Soul Strike Vengeful Sprit gains the benefits of both being ranged and melee for her attacks. However when it comes to effects that care whether she is melee or ranged the behaviour is inconsistent. Skadi slows like she is melee, but vanguard won't give her the damage block for being melee.
I don't know why the melee attack range from penta-edged sword behaves different to the one from broom handle. Something to be fixed before it rotates back in.
Description
There is a lot of confusion over whether Soul Strike Vengeful Spirit is melee or ranged. Is being melee/ranged a property of the hero or of the attack?
It's difficult to report bugs without knowing the desired behaviour, so I'm going to use this to document the current behaviour and hopefully a dev can glance over it and tell us whether that is how it's supposed to be.
Right now it looks like Soul Strike Vengeful Sprit gains the benefits of both being ranged and melee for her attacks. However when it comes to effects that care whether she is melee or ranged the behaviour is inconsistent. Skadi slows like she is melee, but vanguard won't give her the damage block for being melee. I don't know why the melee attack range from penta-edged sword behaves different to the one from broom handle. Something to be fixed before it rotates back in.
Example Match ID (and possibly Timestamp)
No response
Screenshots
No response