Open malefient opened 2 years ago
I suggest using one your first issue thread for game crashes and updating it to include all crash information instead of making a new issue for each crash. Will reduce clutter and give the devs one place to look at all your crashes.
That said, this could be PC specific and not caused by Dota 2.
Description
Just another sudden game crash :)
Here's the crash dump:
Microsoft (R) Windows Debugger Version 10.0.25111.1000 AMD64 Copyright (c) Microsoft Corporation. All rights reserved.
Loading Dump File [G:\Program Files\steam\steamapps\common\dota 2 beta\game\bin\win64\dota2_2022_0605_183444_0_accessviolation.mdmp] Comment: 'Crash Uptime( 2989.592497 ) Total frames( 347863 ) Current Map: '(unknown)' Addons: VPK overrides: SpawnCount: 2 Command Line: "dota2.exe" -steam +engine_experimental_drop_frame_ticks 1 +voice_fadeouttime 0 -prewarm_panorama +@panorama_experimental_overdraw_prevention 0 +map_enable_background_maps 0 -novid -vulkan Build: 9344 (revision 7296923) OS: Windows 10 Enterprise (Build: 19044) (UBR: 1741) (Administrator User) OS type: Windows 10 (17) Windows Game DVR: ENABLED Windows Game Mode: active App UI Language: english, convar english, localization english Windows user default LCID: 0x0419 Misc: rate 80000 update 30 latency 0 msec Net: Not Connected Time: Sun Jun 5 06:34:44 2022 Engine thread pool: 5 thread(s)
VR NOT ENABLED Launch path: G:\Program Files\steam\steamapps\common\dota 2 beta\game\bin\win64\dota2.exe Render system: Vulkan Driver Name: NVIDIA GeForce GTX 1080 Ti Driver Version: 471.68.0.0 VendorId / DeviceId: 0x10de / 0x1b06 SubSystem / Rev: 0x0 / 0x0 DXLevel: 110 Texture memory: 11,082,387,456 Vid: Borderless Window, render at 2560 x 1440, display at 2560 x 1440, refresh rate 0.00Hz (75Hz desktop) Version:0, cpu_level:2, mem_level:2, gpu_mem_level:2, defaultres:2560, defaultresheight:1440, gpu_level:3, version:1, knowndevice:0, refreshrate_numerator:0, refreshrate_denominator:0, fullscreen:0, coop_fullscreen:0, nowindowborder:1, mat_vsync:0, fullscreen_min_on_focus_loss:1, high_dpi:0, cl_particle_fallback_base:0, cl_particle_fallback_multiplier:0, dota_cheap_water:0, r_deferred_height_fog:1, r_deferred_simple_light:1, r_ssao:1, cl_globallight_shadow_mode:2, r_dota_fxaa:1, r_deferred_additive_pass:1, dota_portrait_animate:1, r_deferred_specular_bloom:1, r_deferred_specular:1, dota_ambient_creatures:1, dota_ambient_cloth:1, r_texture_stream_mip_bias:0, r_dota_normal_maps:1, r_dashboard_render_quality:1, shaderquality:1, recommendedheight:2160, r_grass_quality:2, r_dota_allow_wind_on_trees:1, r_dota_allow_parallax_mapping:1, r_dota_bloom_compute_shader:0, r_depth_of_field:1, mat_viewportscale:1.000000, r_fullscreen_gamma:2.200000, r_dota_fsr_upsample:0, useadvanced:1,
System Memory: Memory load: 52% Total physical memory: 16308.39 MiB Free physical memory: 7779.20 MiB Total page file: 21684.39 MiB Free page file: 3803.04 MiB
Registered comments: [9a84]HostStateRequest::Start(HSR_IDLE): loop(levelload) id(1) addons() desc(Idle (levelload)) [9a84]CEngineServiceMgr::SwitchToLoop levelload requested: id [1] addons [] [9b21]CEngineServiceMgr::Activating loop ( levelload, 1 ) [ad79]CHostStateMgr::Activate(Idle (levelload)) [add2]CEngineServiceMgr::SwitchToLoop game requested: id [1] addons [] [c3ca]m_nServerCount:1 ishltv:no m_nRetryNum:1 szRetryAddress:loopback [18c02]CEngineServiceMgr::Activating loop ( game, 1 ) [c939c]HostStateRequest::Start(HSR_GAME): loop(remoteconnect) id(2) addons() desc(Remote Connect (=[A:1:3872128005:20448])) [c939c]CEngineServiceMgr::SwitchToLoop remoteconnect requested: id [2] addons [] [ce063]CEngineServiceMgr::Activating loop ( remoteconnect, 2 ) [ce257]CEngineServiceMgr::SwitchToLoop levelload requested: id [2] addons [] [ce28d]CEngineServiceMgr::Activating loop ( levelload, 2 ) [ce2b7]CEngineServiceMgr::SwitchToLoop game requested: id [2] addons [] [ce5b4]m_nServerCount:2 ishltv:no m_nRetryNum:1 szRetryAddress:=[A:1:3872128005:20448] [ce982]CEngineServiceMgr::Activating loop ( game, 2 ) [ce983]CHostStateMgr::Activate(Remote Connect (=[A:1:3872128005:20448])) [2d9cc3]HostStateRequest::Start(HSR_IDLE): loop(levelload) id(3) addons() desc(Idle (levelload)) [2d9cc3]CEngineServiceMgr::SwitchToLoop levelload requested: id [3] addons []
ConVars (non-default):
Console History (reversed)
1308(2989.586129): CL: } IGameSystem::LoopDeactivateAllSystems done 1307(2989.586128): HO: } IGameSystem::LoopDeactivateAllSystems done 1306(2989.586125): HO: IGameSystem::LoopDeactivateAllSystems { 1305(2989.585878): WriteSteamRemoteStorageFileAsync( "scripts/control_groups.txt" ) -> at 2989.586 1304(2989.585783): CL: IGameSystem::LoopDeactivateAllSystems { 1303(2989.251365): SwitchToLoop levelload requested: id [3] addons [] 1302(2989.251356): CHostStateMgr::QueueNewRequest( Idle (levelload), 3 ) 1301(2989.251341): Closing 'client' poll group 1300(2989.250362): Removing Steam Net Connection for =[A:1:3872128005:20448], handle #638537618 1299(2989.250297): [#638537618 SDR server steamid:90159819910806533 vport 0] closed by app, entering linger state (1002) NETWORK_DISCONNECT_DISCONNECT_BY_USER 1298(2989.250293):
1297(2989.250292): Backup router: sto#223 (162.254.198.132:27053) Ping = 54+0=54 (front+back=total) 1296(2989.250291): 92.6% 4.4% 2.7% 0.3% 0.0% 0.0% 1295(2989.250291): 104564 4946 3022 315 24 22 1294(2989.250290): <1 1-2 2-5 5-10 10-20 >20 1293(2989.250289): Latency variance histogram: (112893 total measurements) 1292(2989.250289): 100% 100% 100% 99% 1291(2989.250288): 50th 25th 5th 2nd 1290(2989.250288): Connection quality distribution: 1289(2989.250287): 96.8% 3.2% 0.0% 0.0% 0.0% 0.0% 0.0% 0.0% 0.0% 1288(2989.250286): 393 13 0 0 0 0 0 0 0 1287(2989.250285): perfect 99+ 97-99 95-97 90-95 75-90 50-75 <50 dead 1286(2989.250285): Connection quality histogram: (406 measurement intervals) 1285(2989.250284): 45ms 46ms 46ms 48ms 49ms 1284(2989.250283): 5th 50th 75th 95th 98th 1283(2989.250283): Ping distribution: 1282(2989.250282): 0.0% 99.1% 0.9% 0.0% 0.0% 0.0% 0.0% 0.0% 0.0% 1281(2989.250281): 0 418 4 0 0 0 0 0 0 1280(2989.250281): 0-25 25-50 50-75 75-100 100-125 125-150 150-200 200-300 300+ 1279(2989.250280): Ping histogram: (422 total samples) 1278(2989.250279): SeqLurch : 0 pkts 0.00% 1277(2989.250279): Duplicate : 0 pkts 0.00% 1276(2989.250278): OutOfOrder: 0 pkts 0.00% 1275(2989.250277): Dropped : 14 pkts 0.01% 1274(2989.250277): Recv w seq: 112,910 pkts 1273(2989.250276): Recv: 112,912 pkts 10,885,120 bytes 1272(2989.250276): Sent: 64,762 pkts 46,469,120 bytes 1271(2989.250275): Totals 1270(2989.250275): Lifetime stats received from remote host 104.0s ago: 1269(2989.250274): Bytes buffered: 0 1268(2989.250273): Quality: 100% (Dropped:0.00% WeirdSeq:0.00%) 1267(2989.250273): Ping:47ms Max latency variance: 5.7ms 1266(2989.250272): Recv: 30.0 pkts/sec 3.4 K/sec 1265(2989.250271): Sent: 34.8 pkts/sec 29.4 K/sec 1264(2989.250271): Rate stats received from remote host 17.0s ago: 1263(2989.250270): 71.3% 19.0% 8.5% 0.8% 0.2% 0.1% 1262(2989.250269): 47906 12772 5698 564 137 82 1261(2989.250269): <1 1-2 2-5 5-10 10-20 >20 1260(2989.250268): Latency variance histogram: (67159 total measurements) 1259(2989.250266): 100% 99% 98% 98% 1258(2989.250265): 50th 25th 5th 2nd 1257(2989.250265): Connection quality distribution: 1256(2989.250264): 59.6% 29.3% 11.1% 0.0% 0.0% 0.0% 0.0% 0.0% 0.0% 1255(2989.250263): 226 111 42 0 0 0 0 0 0 1254(2989.250262): perfect 99+ 97-99 95-97 90-95 75-90 50-75 <50 dead 1253(2989.250261): Connection quality histogram: (379 measurement intervals) 1252(2989.250261): 45ms 46ms 47ms 48ms 50ms 1251(2989.250260): 5th 50th 75th 95th 98th 1250(2989.250259): Ping distribution: 1249(2989.250259): 0.0% 98.4% 1.6% 0.0% 0.0% 0.0% 0.0% 0.0% 0.0% 1248(2989.250258): 0 430 7 0 0 0 0 0 0 1247(2989.250257): 0-25 25-50 50-75 75-100 100-125 125-150 150-200 200-300 300+ 1246(2989.250257): Ping histogram: (437 total samples) 1245(2989.250256): SeqLurch : 0 pkts 0.00% 1244(2989.250255): Duplicate : 0 pUser Mini Dump File: Only registers, stack and portions of memory are available
***** Path validation summary ** Response Time (ms) Location Deferred srv Symbol search path is: srv Executable search path is: Windows 10 Version 19044 MP (6 procs) Free x64 Product: WinNt, suite: SingleUserTS Machine Name: Debug session time: Sun Jun 5 18:34:44.000 2022 (UTC + 3:00) System Uptime: not available Process Uptime: 0 days 0:49:51.000 .
Example Match ID (and possibly Timestamp)
No response
Screenshots
No response