Open PatRibas opened 1 year ago
Can't reproduce this on windows, could be a linux specific issue or a Intel GPU issue.
Assuming the whole Grimstroke Aghs Banana thing actually has some impact in all this and you're not just crashing the game by creating 20 monkey kings (and ~400 hidden monkey kings), why is this is an issue? If you're right and this very specific set of circumstances crashes the game(in demo mode) then its such an edgecase that its likely not worth fixing. If its just creating 20 monkey kings that crashes the game then yes the devs could likely fix monkey so despawning him actually removes all the hidden monkeys as well and the issue is solved. We could also just not create 20 monkeys and try to crash the game though.
I don't get the need to create 10 monkey kings and remove them multiple times. At this point we are just finding fancy ways to crash the game.
Description
If you go into a demo, create a grimstroke and some monkey kings, buy Grim aghs, transform monkey into a banana, cast Grim aghs on the banana, then delete the Monkey bot, the game crashes, and the error given is not legible.
I have uploaded an example of how to reproduce here:
https://www.youtube.com/watch?v=YIQNweF9woM
My system is running Manjaro Linux. I am using Mesa 23.0.0 with an Intel Arc A750 for my GPU, and the system language is English. I couldn't find this issue with a few searches, so if this is a duplicate, I apologize.
Example Match ID (and possibly Timestamp)
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Screenshots
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