Open miamipalms opened 1 year ago
As soon as the nightmared unit takes damage (except from Banes Autohit or his illusions without attack modifies like mana break) they wake up. This behavior was added in 7.07.
The behavior to deal no damage with Enfeeble, while nightmare is active is a design choice to prevent the direct wake up. If Enfeeble would be handled like other skills, the target would wake up after 1 sec and Nightmare was wasted. In 9 seconds of Enfeeble a lot can happen...
Every other skill from Bane wakes the target up, be happy Enfeeble doesn't.
They should still mention this interaction in either the patch notes or in the skills. As a replacement for nightmare not dealing damage, i think targets should take damage from enfeeble when they are sleeping, without being awaken.
Ability name
enfeeble, nightmare
Description
when you cast enfeeble on the hero which has nightmare debuff (or vice versa) it's damage doesn't deal on target. but when target awakes enfeeble's damage ticks as usual. i think it is bug, else illogical
Example Match ID (and possibly Timestamp)
demo