Open ghost opened 6 years ago
err:mscoree:CLRRuntimeInfo_GetRuntimeHost Wine Mono is not installed
in the log points towards #18.
mono.security.dll.so: cannot open shared object file: No such file or directory
Still getting this on the log, the program doesn't launch.
Hi @kisak-valve, Game Maker 2 now thrown the next error message to try login:
Unable to login - no network connection" With the following details: "If this is a persistent issue, please try the following: Check any firewall is not blocking GameMaker Studio 2 access. Check any antivirus is not blocking GameMaker Studio 2 access. Check any proxy or VPN is not blocking GameMaker Studio 2 access. And if all else fails, submit a help ticket and include your ui.log which can be found: On Mac - 'Users/Shared/GameMakerStudi02 On PC
Hello @ma1onso, please add PROTON_LOG=1 %command%
to the game's launch options and drag and drop the generated $HOME/steam-$APPID.log into the comment box.
steam-585410.log Hello again @kisak-valve, thank you for you help
[00000000000000C0:] EXCEPTION handling: System.EntryPointNotFoundException: CreateNLSocket assembly:<unknown assembly> type:<unknown type> member:(null)
and Error starting up networking. Network placed offline. (Error: CreateNLSocket assembly:<unknown assembly> type:<unknown type> member:(null))
looks like a couple lines of interest in the log.
That's from a class (NetworkChange) that Mono doesn't implement on Windows. We should see if referencesource or corefx has something usable, and if not we can probably get away with stubbing it.
I'm working on releasing Wine Mono 5.1.1 which will have NetworkChange imported from corefx.
I'm working on releasing Wine Mono 5.1.1 which will have NetworkChange imported from corefx.
Does this improvement apply for Proton 5.0-10?
Looks like Proton 5.0 is still using Wine Mono 4.9.4 due to regressions that would be introduced by updating it. I'd expect to see it in the next 5.x series for Proton.
Hi again @madewokherd, Now it's possible to login to Gamemaker studio 2 😎️, but the mouse click does not work 😖️. Thank you a lot! GameMakerClicks
Test on: Proton 5.13.1 and 5.13.1 beta
I managed to install GMS2 throught Steam using Proton Experimental. Logging in worked and the initial installation too but clicks doesn't work (same with Proton 6.3-4).
From https://askubuntu.com/questions/1252941/wine-application-doesnt-register-mouse-input : Using winecfg to switch the Windows version to Windows 7 fixes the issue.
I tried to make a small sample project and everything works :
However the IDE lags quite a bit and the code editor doesn't have a monospaced font.
Replying to https://github.com/ValveSoftware/Proton/issues/1704#issuecomment-854047402
Yes, I can confirm the lag : (. Thanks for the information.
any info on this?
any info on this?
Now GameMaker have a native version for Linux: https://gms.yoyogames.com/GameMaker-2023.2.0.71.deb
any info on this?
Now GameMaker have a native version for Linux: https://gms.yoyogames.com/GameMaker-2023.2.0.71.deb
is that the beta editor that is unfinished or a full stable linux ide?
any info on this?
Now GameMaker have a native version for Linux: https://gms.yoyogames.com/GameMaker-2023.2.0.71.deb
is that the beta editor that is unfinished or a full stable linux ide?
It's a work in progress, but now, it's working pretty good.
any info on this?
Now GameMaker have a native version for Linux: https://gms.yoyogames.com/GameMaker-2023.2.0.71.deb
is that the beta editor that is unfinished or a full stable linux ide?
It's a work in progress, but now, it's working pretty good.
A work in progress that takes this long isn't really progress. At least show some updates once in a while
I apologize for that last comment I thought this was yoyogames not valve @ma1onso what version of proton are you using?
I apologize for that last comment I thought this was yoyogames not valve @ma1onso what version of proton are you using?
I'm using the native version of GameMaker, I'm not running GameMaker with Proton.
The gamemaker linux ide is not up to date though and I have had issues with it crashing
The gamemaker linux ide is not up to date though and I have had issues with it crashing
What version are you using?
The gamemaker linux ide is not up to date though and I have had issues with it crashing
What version are you using?
idk I don't have one installed currently but last time I checked the linux editor was still in beta and like 3 years old
The gamemaker linux ide is not up to date though and I have had issues with it crashing
What version are you using?
idk I don't have one installed currently but last time I checked the linux editor was still in beta and like 3 years old
I'm using the last stable version.
Replying to https://github.com/ValveSoftware/Proton/issues/1704#issuecomment-1542995302
Ya it won't even let me rename a room and it either crashes or freezes up my os. That's not stable at all
The LTS version of GameMaker has no official builds for Linux (yet?), so I feel this is still useful to track. I was having issues with trying to compile a bigger project. But basic functionality was working after installing it with Lutris. I can provide more feedback/logs if requested to reproduce those issues (including source code if some Valve dev wants to try reproducing it locally).
It works fine for me on the Steam LTS version but it doesn't compile, it just stays compiling for hours (i left it for 3 hours and then gave up, it usually takes 2 minutes or 10 seconds on windows)
Compatibility Report
System Information
I confirm:
steam-585410.log
Symptoms
Game Maker Studio Desktop 2 won't launch. When I press the Launch button, it brings up a popup that says "Installing Game Maker Studio 2..." , then "Installing... 1/2" then "Installing Microsoft DirectX... 2/2". Then, it doesn't launch. Steam thinks it did launch though, so I have a total play time of about a minute.
Reproduction
I am using Manjaro Linux, i3 Community Edition. All I've done is install Game Maker Studio 2 and set it up for use with Proton. My OS is up to date.
Portal, Portal 2, and Goat Simulator all run well through Proton on my computer.