Open Cytomax55 opened 5 years ago
So apparently this game works great by forcibly installing DXSETUP.exe
Type the following in the terminal ... change USERNAME to your username
WINEPREFIX=/home/USERNAME/.steam/steam/steamapps/steamapps/compatdata/213330/pfx wine "/home/USERNAME/.steam/steam/steamapps/common/LEGO Batman 2/Support/DirectX/DXSETUP.exe"
Name of the game with compatibility issues: Lego Batman 2 Steam AppID of the game: 213330
GPU: RX 6700XT Driver/LLVM version: Mesa 23.04-3 Kernel version: 4.15.0-38-generic Link to full system information report: https://gist.github.com/coreybruce/3a7dd24ead8b58d8b85b4f94f5906a58 Proton version: Proton 8.0-3 and proton Experimental
Graphical glitches on certain objects and on the logo when you use Proton 8.0-3 and proton experimental
Only way to fix it was by using GE-proton-8.9
Hello @coreybruce, please add PROTON_LOG=1 %command%
to the game's launch options, reproduce the misrendering, and attach the generated $HOME/steam-$APPID.log to this issue report as a file. (Proton logs compress well if needed.)
Hello @coreybruce, please add
PROTON_LOG=1 %command%
to the game's launch options, reproduce the misrendering, and attach the generated $HOME/steam-$APPID.log to this issue report as a file. (Proton logs compress well if needed.)
Certainly
Here is the log: https://gist.github.com/coreybruce/6417a04c5a4324ae42414c296c6d06fc
Is it missing gstreamer? because I noticed a gstreamer folder in the root folder of the prefix after I used GE-proton
Thanks, these look like some lines of interest from the Proton log:
err:d3dcompiler:D3DCompile2 Failed to compile shader, vkd3d result -4.
err:d3dcompiler:D3DCompile2 Shader log:
err:d3dcompiler:D3DCompile2 <anonymous>:250:1: W4300: Redefinition of MOTION_BLUR_SAMPLES.
err:d3dcompiler:D3DCompile2 <anonymous>:931:16: E5005: Function "log2" is not defined.
err:d3dcompiler:D3DCompile2
vkd3d:fixme:hlsl_lexer_lex Unsupported preprocessor #pragma directive at line 260.
vkd3d:fixme:hlsl_lexer_lex Unsupported preprocessor #pragma directive at line 260.
Maybe helped by https://gitlab.winehq.org/wine/vkd3d/-/commit/49b63fbeba6d0665fa8ced7d2e2dd4376c98deb9 in vkd3d 1.8 upstream.
Replying to https://github.com/ValveSoftware/Proton/issues/1865#issuecomment-1657142206
I don't have the game to check, but looking at recent reports on protondb, the rainbow flashing textures still seem to occur even up to proton 8.0-4 unless you use protontricks with "d3dx9 d3compiler_47", one report says that fixes it on deck.
Update, picked up the game on sale and tried it on my oled le 1 tb deck with Proton Experimental, the rainbow seizure graphics are still occurring.
Compatibility Report
System Information
I confirm:
Symptoms:
Starting the game crashes to desktop immediately
Reproduction
Start the game
steam-213330.log